Difference between revisions of "Lemonade Stand"
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==Group Members== | ==Group Members== | ||
*[[User:Qalthos|Nathaniel Case]] | *[[User:Qalthos|Nathaniel Case]] | ||
− | *Jonathan Sanger | + | *[[User:Jsang1|Jonathan Sanger]] |
==Idea== | ==Idea== | ||
+ | This is your basic "Lemonade Stand" style game, where the player manages a lemonade stand (or similar such store) and tries to make as much money as possible. | ||
==Goals== | ==Goals== | ||
+ | We're looking to create a workable prototype with the ability to buy materials and sell a product. | ||
− | ==Wishlist== | + | ==Potential Problems== |
+ | Localization is likely to be a big problem in this game. Not simply translating the words, but also translating the idea, ie. finding out what kind of shop would be reasonable to open in a country, what it might stock, etc. | ||
+ | |||
+ | ==Wishlist Ideas== | ||
+ | Weather patterns impacting sales | ||
+ | Making change (introduction to currency/fractions/small decimals) | ||
+ | Advanced mode: changing the recipie for your "lemonade" | ||
+ | Bargaining/haggling | ||
+ | Potential use of network, competitive or cooperative modes |
Revision as of 23:07, 16 April 2009
Group Members
Idea
This is your basic "Lemonade Stand" style game, where the player manages a lemonade stand (or similar such store) and tries to make as much money as possible.
Goals
We're looking to create a workable prototype with the ability to buy materials and sell a product.
Potential Problems
Localization is likely to be a big problem in this game. Not simply translating the words, but also translating the idea, ie. finding out what kind of shop would be reasonable to open in a country, what it might stock, etc.
Wishlist Ideas
Weather patterns impacting sales Making change (introduction to currency/fractions/small decimals) Advanced mode: changing the recipie for your "lemonade" Bargaining/haggling Potential use of network, competitive or cooperative modes