Lemonade Stand: Difference between revisions
No edit summary |
|||
| Line 28: | Line 28: | ||
(Based on available time) | (Based on available time) | ||
=====Completed===== | |||
- Creating a GUI based game<br /> | - Creating a GUI based game<br /> | ||
- Incorporating counting of money (bills and coins) to make change<br /> | - Incorporating counting of money (bills and coins) to make change<br /> | ||
- Cool Random Events: | |||
Ants steal your supplies | |||
-10% sugar | |||
A lemon truck crashes in front of your stand | |||
+10 lemons | |||
=====In progress===== | |||
- Creating seasons to vary prices and product demand<br /> | - Creating seasons to vary prices and product demand<br /> | ||
- Weather patterns impacting sales<br /> | - Weather patterns impacting sales<br /> | ||
- Making materials perishable to increase difficulty<br /> | - Making materials perishable to increase difficulty<br /> | ||
- Making the program more intuitive so that it can be easily learned<br /> | - Making the program more intuitive so that it can be easily learned<br /> | ||
=====Wishlist===== | |||
- Advanced mode: changing the recipe for your "lemonade"<br /> | - Advanced mode: changing the recipe for your "lemonade"<br /> | ||
- Implementing Bargaining / Haggling<br /> | - Implementing Bargaining / Haggling<br /> | ||
| Line 39: | Line 49: | ||
- Potential use of network, competitive, or cooperative modes<br /> | - Potential use of network, competitive, or cooperative modes<br /> | ||
- Choosing location of Lemonade Stand within the town, would influence sales, cost of supplies, etc.<br /> | - Choosing location of Lemonade Stand within the town, would influence sales, cost of supplies, etc.<br /> | ||
==Potential Problems== | ==Potential Problems== | ||