Activities/Physics: Difference between revisions
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== Tools == | == Tools == | ||
''' | '''Stop/Start''' | ||
: | :Allows you to stop time and start it again, so you can build structures without it collapsing while you work. | ||
'''Draw''' | '''Draw''' | ||
:Click and hold to draw any shape you'd like! | |||
'''Triangle''' - Triangles (equilateral) of any size and initial rotation | |||
:Click (center of base) drag + release (tip) | |||
'''Polygon''' - As many sides as you would like. Draw your own N-gon. | |||
:'''Click''' for each point, '''to end''': right click, or left click in the circle around the original point | |||
'''Erase''' - Click on an object to erase it, or draw a line of destruction--erasing everything in its path! | |||
'''Motor''' - Click an object to pin and drive it with clockwise rotation | |||
:It's easiest to pause the simulation, place your object, add its motor, and resume the simulation again. | |||
'''Box''' - Rectangles of any dimension | |||
:Click (top-left corner) drag + release (bottom left corner) -- like dragging a selection box in a photo editor | |||
'''Grab''' - Drag existing objects around with the mouse | '''Grab''' - Drag existing objects around with the mouse | ||
'''Joint''' | '''Pin''' - Pin a shape to the screen, it can rotate about the pin | ||
:If you want to lock a shape in place use two or more pins to stop it rotating | |||
'''Circle''' - Circles of any radius | |||
:Click (center) drag + release (outer edge) | |||
'''Joint''' - connect two objects together with a rod | |||
:Click on any object, drag to another object + release to create a distance joint | :Click on any object, drag to another object + release to create a distance joint | ||
= Development = | = Development = | ||