Activities/Physics: Difference between revisions

Garycmartin (talk | contribs)
Garycmartin (talk | contribs)
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== Tools ==
== Tools ==
'''Stop/Start'''
'''Stop/Start''' allows you to stop time and start it again, so you can build structures without it collapsing while you work.
:Allows you to stop time and start it again, so you can build structures without it collapsing while you work.
 
'''Draw'''
'''Draw''' click and hold to draw any shape you'd like!
:Click and hold to draw any shape you'd like!
 
'''Triangle''' - Triangles (equilateral) of any size and initial rotation
'''Triangle''' triangles (equilateral) of any size and initial rotation. Click (center of base) drag + release (tip)
:Click (center of base) drag + release (tip)
 
'''Polygon''' - As many sides as you would like. Draw your own N-gon.
'''Polygon''' as many sides as you would like. Draw your own N-gon. Click for each point, to end: right click, or left click in the circle around the original point
:'''Click''' for each point, '''to end''': right click, or left click in the circle around the original point
 
'''Erase''' - Click on an object to erase it, or draw a line of destruction--erasing everything in its path!
'''Erase''' click on an object to erase it, or draw a line of destruction--erasing everything in its path!
'''Motor''' - Click an object to pin and drive it with clockwise rotation
 
:It's easiest to pause the simulation, place your object, add its motor, and resume the simulation again.
'''Motor''' click an object to pin and drive it with clockwise rotation. It's easiest to pause the simulation, place your object, add its motor, and resume the simulation again.
'''Box''' - Rectangles of any dimension
 
:Click (top-left corner) drag + release (bottom left corner) -- like dragging a selection box in a photo editor
'''Box''' rectangles of any dimension. Click (top-left corner) drag + release (bottom left corner) -- like dragging a selection box in a photo editor
'''Grab''' - Drag existing objects around with the mouse
 
'''Pin''' - Pin a shape to the screen, it can rotate about the pin
'''Grab''' drag existing objects around with the mouse
:If you want to lock a shape in place use two or more pins to stop it rotating
 
'''Circle''' - Circles of any radius
'''Pin''' pin a shape to the screen, it can rotate about the pin. If you want to lock a shape in place use two or more pins to stop it rotating
:Click (center) drag + release (outer edge)
 
'''Joint''' - connect two objects together with a rod
'''Circle''' circles of any radius. Click (center) drag + release (outer edge)
:Click on any object, drag to another object + release to create a distance joint
 
'''Joint''' connect two objects together with a rod. Click on any object, drag to another object + release to create a distance joint


= Development =
= Development =