Difference between revisions of "Activities/Food Force 2"

From Sugar Labs
Jump to navigation Jump to search
Line 1: Line 1:
=Foodforce2 developers page=
+
<noinclude>{{TOCright}}
 +
[[Category:Activities]]</noinclude>
 +
 
 +
==Food Force 2 developers' page==
  
 
===Overview===
 
===Overview===
  
FoodForce2 is both a classroom tool, and an outside classroom activity. It is a new kind of an educational solution, an “expanded school” which grows well beyond the walls of the classroom. The game play has been designed in a way to educate the child about certain key learning areas. The key learning areas on which the game focuses are: Strategy, Trading, Technology and its use, Crisis Management, and collaboration.  
+
Food Force 2 is both a classroom tool, and an outside classroom activity. It is a new kind of an educational solution, an “expanded school” which grows well beyond the walls of the classroom. The game play has been designed in a way to educate the child about certain key learning areas. The key learning areas on which the game focuses are: Strategy, Trading, Technology and its use, Crisis Management, and collaboration.  
  
 
==Issues==
 
==Issues==
Line 11: Line 14:
  
 
===Resources===
 
===Resources===
 
+
* [http://activities.sugarlabs.org/en-US/sugar/addon/4206 Activity Library page]
 
* [http://code.google.com/p/foodforce/ Sources]
 
* [http://code.google.com/p/foodforce/ Sources]
* [http://wiki.laptop.org/go/Food_ForceII FoodforceII on OLPC wiki]
+
* [[olpc:Food_Force_2|Food Force 2 on OLPC wiki]]
* [http://wiki.laptop.org/go/FoodForceII/Storyboard Foodforce II Storyboard]
+
* [[olpc:Food Force 2/Storyboard|Food Force 2 Storyboard]]
* [http://wiki.laptop.org/go/FoodForceII/FoodForce_II_Team_School_Visit Foodforce II Live School Visit]
+
* [[olpc:Food Force 2/Team School Visit|Food Force 2 Live School Visit]]
 
 
[[Category:Activities]]
 

Revision as of 14:42, 13 September 2009

Food Force 2 developers' page

Overview

Food Force 2 is both a classroom tool, and an outside classroom activity. It is a new kind of an educational solution, an “expanded school” which grows well beyond the walls of the classroom. The game play has been designed in a way to educate the child about certain key learning areas. The key learning areas on which the game focuses are: Strategy, Trading, Technology and its use, Crisis Management, and collaboration.

Issues

jhbuild 18Aug/ UI does not scale to display size. http://www.youtube.com/watch?v=CtwDszf9MnI


Resources