Activity Team/Obsolete/Zero Sugar Use Cases: Difference between revisions

Created page with '<noinclude> {{TOCright}} Category:Zero Sugar </noinclude> How Zero Sugar could be useful on examples. == What activity instance to prefer, ...'
 
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How [[Activity Team/Zero Sugar|Zero Sugar]] could be useful on examples.
How [[Activity Team/Zero Sugar|Zero Sugar]] could be useful on examples.


== What activity instance to prefer, natively packaged or directly from developer? ==
== Natively packaged or directly from developer activities? ==


Zero Sugar could help with optimizing developer-to-distributor-to-user model. For example:
Zero Sugar could help with optimizing developer-to-distributor-to-user model. For example:
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* developer lets 0sugar create packages for major GNU/Linux distribution on OBS
* developer lets 0sugar create packages for major GNU/Linux distribution on OBS
* distributors, either using native OBS features (like links and branches) create their own compilations of activities on OBS or just attach/copy OBS packages, compose repositories with activities for end users
* distributors, either using native OBS features (like links and branches) create their own compilations of activities on OBS or just attach/copy OBS packages, compose repositories with activities for end users
* on end users side, sugar will understand that there are packaged and direct activity instances, user by setting policy can prefer only packaged versions
* on end users side, sugar will understand that there are packaged and direct activity instances
* user(or distributor), by setting policy, can prefer only packaged versions
* user all time can pick up recent version from developer