Design Team/Sugar Shell Touch Input: Difference between revisions

Garycmartin (talk | contribs)
Garycmartin (talk | contribs)
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** Need to consider Frame vs. page turning gestures, left/right page turning would need to avoid screen edge to allow for Frame gesture
** Need to consider Frame vs. page turning gestures, left/right page turning would need to avoid screen edge to allow for Frame gesture
** Frame expose/hide gesture, could be limited to a swipe in/out from any screen corner if we find accidental activations at screen edges are triggered too often
** Frame expose/hide gesture, could be limited to a swipe in/out from any screen corner if we find accidental activations at screen edges are triggered too often
* Hide keyboard shortcut hint accelerators from tool buttons and palettes
* Hide keyboard shortcut hint accelerators from tool buttons and palettes (on devices with touch only hardware)
** Investigate areas where we may want to add a visual button, make an existing button more accessible, or add a multi touch gesture in places where an accelerator key may be frequently used e.g. Alt-tab between open activities could be improved by making the Frame Activity Zoom icon act like Alt-tab (clicking more than once cycles between instances), or perhaps allowing an activity toolbar to be swiped to switch activities.
* Hide/expose on screen keyboard. Show either the Frame or on screen keyboard, but never both at the same time
* Hide/expose on screen keyboard. Show either the Frame or on screen keyboard, but never both at the same time
* Access Point device palette in lower Frame edge does not respond to touch events
* Access Point device palette in lower Frame edge does not respond to touch events