Fortune Hunter: Difference between revisions
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'''Week 4''' (October 4 - October 10) | '''Week 4''' (October 4 - October 10) | ||
* work on prototyping of tougher game elements | * <s>work on prototyping of tougher game elements</s> | ||
* <s>create class structure</s> | * <s>create class structure</s> | ||
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* <s>begin coding combat system</s> | * <s>begin coding combat system</s> | ||
→ get the 'combat stage' set up for functionality | → <s>get the 'combat stage' set up for functionality</s> | ||
* <s>work on placeholder graphics to be loaded into game</s> | * <s>work on placeholder graphics to be loaded into game</s> | ||
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* <s>finish travel system</s> | * <s>finish travel system</s> | ||
→ <s> debug any issues or conflicts</s> | → <s>debug any issues or conflicts</s> | ||
→ <s> text notifications of choices</s> | → <s>text notifications of choices</s> | ||
→ <s> polish it off to fully working</s> | → <s>polish it off to fully working</s> | ||
* finish combat system | * finish combat system | ||
→ have exchange of turns | → <s>have exchange of turns</s> | ||
→ menu that works for choices | → <s>menu that works for choices</s> | ||
→ text notification for choices | → <s>text notification for choices</s> | ||
→ basic battle is functional from start to finish | → basic battle is functional from start to finish | ||
* switch between travel and combat system from main world | * <s>switch between travel and combat system from main world</s> | ||
'''Week 8''' (November 1 - November 7) | '''Week 8''' (November 1 - November 7) | ||
* begin working on GUI and Menu systems | * <s>begin working on GUI and Menu systems</s> | ||
→ set up in game | → <s>set up in game</s> | ||
→ make functional | → <s>make functional</s> | ||
'''Week 9''' (November 8 - November 14) | '''Week 9''' (November 8 - November 14) | ||
* | * <s>game design documentation!</s> | ||
→ <s>extremely detailed account of current project and future goals/ directions.</s> | |||
→ extremely detailed account of current project and future goals/ directions. | |||
* additional features: | * additional features: | ||
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'''Week 10+''' (November 14 - November 28) | '''Week 10+''' (November 14 - November 28) | ||
* TESTING! | * <s>catch up to milestones</s> | ||
* <s>test copy of game thus far</s> | |||
&rarr: <s>improve elements</s> | |||
* <s>KEEP TESTING AND ADDING CONTENT!</s> | |||
* | * <s>more time granted!</s> | ||
'''Week 11''' (November 29 - December 5) | '''Week 11''' (November 29 - December 5) | ||
* finish implementing Battle Menus. | |||
→ add in final graphics for battle menus. | |||
→ add division and geometry attacks | |||
* finish alpha version of the Battle Engine | |||
→ integrate and test the Battle Engine with the Battle Menus and Main game. | |||
* begin level designing | |||
'''Week 12''' (December 6 - December 12) | '''Week 12''' (December 6 - December 12) | ||
* fix bugs in Battle Engine. | |||
* add equipment, items, and bosses into Battle System | |||
* improve enemy battle AI. | |||
* add more special attacks. | |||
* begin Advanced testing of beta Battle Engine. | |||
* polish level design | |||
* make dungeons | |||
'''Week 13+''' (December 13 - January 2, 2010) | '''Week 13+''' (December 13 - January 2, 2010) | ||
* finish fixing bugs in Battle Engine. | |||
* design door locks/puzzles | |||
* rapid prototyping of door locks and puzzles | |||
* design puzzle rooms | |||
* allow for a play through with multiple dungeons | |||
* Usability Testing | |||
* user group meeting @ RIT's Innovation Center, thursday 7-9pm | |||
'''Week 14''' (January 3 - January 9) | '''Week 14''' (January 3 - January 9) | ||
* redesign based on user tests | |||
→ code to reflect design changes | |||
* add more puzzles and levels | |||
* test new puzzles and levels. | |||
* begin work on Shop feature | |||
'''Week 15''' (January 10 - January 16) | '''Week 15''' (January 10 - January 16) | ||
* finish shop feature | |||
* integrate Shop with main game | |||
* complete Beta version of game | |||
* user testing | |||
* start designing/scripting storyline | |||
* start designing teacher side tools | |||
'''Week 16''' (January 17 - January 23) | '''Week 16''' (January 17 - January 23) | ||
* begin coding Teacher Level Creator | |||
* begin coding student stat system | |||
* add more art assets (music, sound effects, art) | |||
'''Week 17''' (January 24 - January 30) | '''Week 17''' (January 24 - January 30) | ||
* finalize all official level designs, and implement in game | |||
* continue coding level editor | |||
* continue coding stats system | |||
* finalize storyline | |||
* create and implement story and cut scenes | |||
* user group meeting @ RIT's Innovation Center, thursday 7-9pm | |||
* retest levels and add in updated art work as needed | |||
'''Week 18''' (January 31 - February 6) | '''Week 18''' (January 31 - February 6) | ||
* add in additional sounds/cut scenes | |||
* add in stats or re design stages if needed | |||
* finish Stat System | |||
* finish Level editor | |||
* integrate into one teacher GUI | |||
'''Week 19''' (February 7 - February 13) | '''Week 19''' (February 7 - February 13) | ||
* user tests of teacher GUI | |||
* re-design/re-code phase | |||
* compile game into xo activity | |||
* compile teacher gui into xo activity | |||
* make different story/art assets available based on locale | |||
'''Week 20+''' (February 14 - March 7) | '''Week 20+''' (February 14 - March 7) | ||
* final debugging/design/coding | |||
* packaging and advertisement | |||
* run final user test and globailzition checks | |||
* finalize localization options | |||
* release activity for XO | |||
'''Future+''' (March 8+) | '''Future+''' (March 8+) | ||
* pending | |||
== Future Development == | == Future Development == | ||