Changes

19 bytes added ,  19:35, 14 November 2009
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The purpose of the main menu is to allow the player to begin or exit the game as well as change or alter options and game play settings, and view an in-game tutorial. The tutorial consists of material to be covered before playing the game and provides a shortened walkthrough of basic game mechanics.
 
The purpose of the main menu is to allow the player to begin or exit the game as well as change or alter options and game play settings, and view an in-game tutorial. The tutorial consists of material to be covered before playing the game and provides a shortened walkthrough of basic game mechanics.
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The new game option starts a new game from the first level.
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The new game option starts a new game from the first level.
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The continue option directs the player to the continue menu (see below). The player will be able to view their class stats from here so they may see how well their classmates are doing in the game, as well as their current game progress.
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The continue option directs the player to the continue menu (see below). The player will be able to view their class stats from here so they may see how well their classmates are doing in the game, as well as their current game progress.
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The options menu will allow the player to change various game options.
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The options menu will allow the player to change various game options.
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The close game option will exit the activity on the XO, returning the user to their home screen.
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The close game option will exit the activity on the XO, returning the user to their home screen.
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Finally, the credits option will roll the credits for the game.
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Finally, the credits option will roll the credits for the game.
    
=== Pause ===
 
=== Pause ===
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This is the menu the player would find when they pause the game.  
 
This is the menu the player would find when they pause the game.  
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• Save - This would allow the player to save and continue playing.  
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• Save - This would allow the player to save and continue playing.  
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• Save and Quit - This would allow the player to save and then return to the Main Menu.  
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• Save and Quit - This would allow the player to save and then return to the Main Menu.  
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• Quit without Save - This would allow the player to return to the Main Menu without saving their game.  
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• Quit without Save - This would allow the player to return to the Main Menu without saving their game.  
    
=== Continue ===
 
=== Continue ===
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This menu would let the player choose whether they want to restart from where they left off, or just start from one of the lessons they have already completed.
 
This menu would let the player choose whether they want to restart from where they left off, or just start from one of the lessons they have already completed.
 
   
 
   
• Continue - This would let the player start back up from the most recent Continue Point.  
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• Continue - This would let the player start back up from the most recent Continue Point.  
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• Level Select Dialog - This would allow the player to start from the beginning of any lesson/level they have already completed rather than starting from where they left off last time.  
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• Level Select Dialog - This would allow the player to start from the beginning of any lesson/level they have already completed rather than starting from where they left off last time.  
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• Back -This would take the player back to the Main Menu.  
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• Back -This would take the player back to the Main Menu.  
    
=== Game Over ===
 
=== Game Over ===
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This menu would allow the player to view their stats and health and stuff.  
 
This menu would allow the player to view their stats and health and stuff.  
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• Item Equip Slots(x4) - These would be options that allow the player to switch what weapons, armor and equipment the have equipped.
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• Item Equip Slots(x4) - These would be options that allow the player to switch what weapons, armor and equipment the have equipped.
 
   
 
   
• Return to Game - Exits the stats screen and returns to the game.  
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• Return to Game - Exits the stats screen and returns to the game.  
    
=== Combat Menu ===
 
=== Combat Menu ===
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This menu is the main menu that is brought up when battle begins.  
 
This menu is the main menu that is brought up when battle begins.  
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• Basic Attack - This performs a basic attack. If the player gets a critical hit it brings them to the Critical Hit Screen.  
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• Basic Attack - This performs a basic attack. If the player gets a critical hit it brings them to the Critical Hit Screen.  
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• Division Attack Screen (Special attack)- This brings up the screen to perform a Division based attack.  
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• Division Attack Screen (Special attack)- This brings up the screen to perform a Division based attack.  
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• Geometry Attack Screen (Magic attack)- This brings up the screen to perform a Geometry based attack.  
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• Geometry Attack Screen (Magic attack)- This brings up the screen to perform a Geometry based attack.  
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• Use Item Screen - This brings up the screen to use an item.  
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• Use Item Screen - This brings up the screen to use an item.  
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• Flee Battle - This option gives the player a chance to flee battle.  
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• Flee Battle - This option gives the player a chance to flee battle.  
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This screen is where the player is brought when they get a critical hit. They are given a basic math problem of some kind(Add, Subtract, Divide, or Multiply) and must solve it to get extra damage.  
 
This screen is where the player is brought when they get a critical hit. They are given a basic math problem of some kind(Add, Subtract, Divide, or Multiply) and must solve it to get extra damage.  
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• Numpad - This will be a basic 0-9 numpad that is used to type an answer into the dialog. It will also have an Enter, and Delete option.  
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• Numpad - This will be a basic 0-9 numpad that is used to type an answer into the dialog. It will also have an Enter, and Delete option.  
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• Problem Display - This will be the display which shows the problem that must be solved and will have a dialog box to put the answer in.  
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• Problem Display - This will be the display which shows the problem that must be solved and will have a dialog box to put the answer in.  
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This screen will allow the player to perform a Fractions based attack. The layer will have some target number that they have to get through using the fractions given to them. Each time the player chooses one fraction it will be replaced on screen with a new one.  
 
This screen will allow the player to perform a Fractions based attack. The layer will have some target number that they have to get through using the fractions given to them. Each time the player chooses one fraction it will be replaced on screen with a new one.  
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• Fraction to use(x5) - This will be a list of 5 possible fractions to use and each one will be selectable. When one is chosen it will be replaced with something else.  
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• Fraction to use(x5) - This will be a list of 5 possible fractions to use and each one will be selectable. When one is chosen it will be replaced with something else.  
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• Undo - This simply allows them to undo the last couple choices they made.  
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• Undo - This simply allows them to undo the last couple choices they made.  
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• Addition Display - This will be a long dialog that will have the target number they are trying to reach on one side, and all of the fractions they have chosen so far on the other. Whenever the player chooses another fraction to add to their total the fraction will be added to the list in this dialog.  
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• Addition Display - This will be a long dialog that will have the target number they are trying to reach on one side, and all of the fractions they have chosen so far on the other. Whenever the player chooses another fraction to add to their total the fraction will be added to the list in this dialog.  
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On this screen the player will have to solve some sort of Geometry based problem y adding shapes to a graph in the right position to represent a Reflection, or Translation, etc...  
 
On this screen the player will have to solve some sort of Geometry based problem y adding shapes to a graph in the right position to represent a Reflection, or Translation, etc...  
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• Graph/Geometry Display - This is a dialog with graph in it that will display on top of, or next to, an enemy so that the player can manipulate shapes and such on it.  
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• Graph/Geometry Display - This is a dialog with graph in it that will display on top of, or next to, an enemy so that the player can manipulate shapes and such on it.  
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• Shapes Numpad - This will be a 12 button Numpad but instead of Numbers it will have 3 basic shapes, 3 complex shapes, an Undo button, a finish button, and arrow keys to move he shapes around the graph.  
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• Shapes Numpad - This will be a 12 button Numpad but instead of Numbers it will have 3 basic shapes, 3 complex shapes, an Undo button, a finish button, and arrow keys to move he shapes around the graph.  
    
The shape buttons will add the corresponding shape to the graph. The Undo button will undo the addition of the most recent shape, it will not undo movements. The Finish button will act as an Enter button and will perform the attack if the player answered the problem correctly. The arrow keys will move the currently selected shape around the graph. There will be Up, Down, Left, and Right keys.  
 
The shape buttons will add the corresponding shape to the graph. The Undo button will undo the addition of the most recent shape, it will not undo movements. The Finish button will act as an Enter button and will perform the attack if the player answered the problem correctly. The arrow keys will move the currently selected shape around the graph. There will be Up, Down, Left, and Right keys.  
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This is the screen the player would encounter when they enter the shop.  
 
This is the screen the player would encounter when they enter the shop.  
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• Buy Menu - This leads the player to the Buy Items Menu.  
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• Buy Menu - This leads the player to the Buy Items Menu.  
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• Sell Menu - This leads the player to the Sell Items Menu.  
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• Sell Menu - This leads the player to the Sell Items Menu.  
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• Exit - this exits the shop.  
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• Exit - this exits the shop.  
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Sell Items Menu  
 
Sell Items Menu  
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This menu would just be a list of all the items that a player can sell and how much they are worth and then the player would select one to sell it.  
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This menu would just be a list of all the items that a player can sell and how much they are worth and then the player would select one to sell it.
    
== Player Movement / Traveling ==
 
== Player Movement / Traveling ==
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