Lemonade Stand: Difference between revisions
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* Advanced mode: changing the recipe for your "lemonade"<br /> | * Advanced mode: changing the recipe for your "lemonade"<br /> | ||
** Strawberry Lemonade | ** Strawberry Lemonade | ||
** (Implemented but not purchaseable or usable) | |||
* "Tools" to buy to increase efficiency | * "Tools" to buy to increase efficiency | ||
** Juicer reduces lemon requirement of recipies by 1/2 | ** Juicer reduces lemon requirement of recipies by 1/2 | ||
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* Potential use of network, competitive, or cooperative modes<br /> | * Potential use of network, competitive, or cooperative modes<br /> | ||
* Choosing location of Lemonade Stand within the town, would influence sales, cost of supplies, etc.<br /> | * Choosing location of Lemonade Stand within the town, would influence sales, cost of supplies, etc.<br /> | ||
==Fall 2010 Milestones== | |||
* Week 3: | |||
** Get JT's sketches into image files | |||
** come up with more events and weather ideas | |||
** add recipes | |||
* Week 4: | |||
** new background image | |||
** get into constants.py | |||
** define what difficulties entail, implement lowest difficulty | |||
** nail down ideas about overlays, startup screen | |||
* Week 5: | |||
** implement two difficulties, simple and insane | |||
** Get counting game images | |||
** implement basic splash screen | |||
* Week 6: | |||
** Get store images | |||
** implement counting game | |||
* Week 7: | |||
** Get activity log images | |||
** Implement store | |||
* Week 8: | |||
** Implement activity log | |||
** Get images for other parts of the game (events, weather, etc.) | |||
==Potential Problems== | ==Potential Problems== | ||