PacMath: Difference between revisions

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* Collision detection does not always work - look into other pygame modules for collision detection?
* Collision detection does not always work - look into other pygame modules for collision detection?
* It seems that our PacMan sprite can only eat two ghosties and answer two questions, then the game just continues, collision detection doesn't work and a new question can never be answered
* It seems that our PacMan sprite can only eat two ghosties and answer two questions, then the game just continues, collision detection doesn't work and a new question can never be answered
==Milestones - Fall 2010==
* By Week 7
** <s>Gain git access</s>
** Evaluate game direction and idea
**Determine whether to reuse or refuse the current PacMath code
<br/>
* By Week 8
** Document game idea and play
** Decide on feedback mechanism (Score, Lives, …)
** Refactor collision detection system
<br/>
* By Week 9
** Sugarize the activity
** Implement multiple level capability
** Refine ghost movement
<br/>
* By Week 10
** Improve game speed
** Beautify game, intuitively redesign the UI
<br/>
* By Week 11
** Finishing touches
** Usability testing
** Release evaluation
** Potential release
<br/>
Division of Labor:
<br/>
*Mike:
** Ghost movement
** Implementation of feedback mechanism
<br/>
*Abbi:
** Sugarization
** Map/Maze representation
<br>
* Both:
** Game design and idea
** Collision Detection
** Game Speed
** UI redesign


==Milestones - Winter 2009==
==Milestones - Winter 2009==