Difference between revisions of "Activities/Turtle Art/Galleries"

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File:Pie1.png
 
File:Pie1.png
 
File:Pie2.png|[http://5toescuela3.blogspot.com/2009/07/actividades-para-sugar.html Using Turtle Art for pie charts]
 
File:Pie2.png|[http://5toescuela3.blogspot.com/2009/07/actividades-para-sugar.html Using Turtle Art for pie charts]
File:Keyboard.png|Q: How do I cast keyboard input to a string? Looking at the source your are using ord() to fetch the input... is there a way to convert that back to string before showing it? ANS: Use chr(). See the example in the illustration.
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File:Keyboard.png|Q: How do I cast keyboard input to a string? A: Use chr().
 
File:Explicit_approach.png
 
File:Explicit_approach.png
 
File:Approximation_approach.png
 
File:Approximation_approach.png

Revision as of 19:57, 27 February 2011

Learning with Turtle Art

Play with Turtle Art to draw colorful art patterns using a turtle that accepts instructions for movement.

With visual programming blocks, you can snap together programs by compiling (combining) them in ways to create anything you can imagine.

maths

Tony Forster describes his "adventures" with on-the-fly definitions to create an analog clock in his blog.

Try any of the time or math library functions, e.g.,

localtime().tm_min 
sin(x) + sin(pi/2)

presentations

games

Turtle Art can be used to write games, such as a simple falling block game:

sensors

Turtle Art supports sensor input:

More ideas for sensors [[1]] [[2]]

student work

Students from Caacupé have been sending me examples of their work:

Just for fun

Recent features