Fedora: Difference between revisions

Satellit (talk | contribs)
Satellit (talk | contribs)
m Fedora 15 gnome3 with sugar 0.92.0: notes on gnome3 from test Digest, Vol 85, Issue 60
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hardware accelerated graphics are not available.
hardware accelerated graphics are not available.


7-) From http://gnome3.org/faq.html ...
7-)
      From http://gnome3.org/faq.html ...
         The GNOME 3 desktop does require hardware accelerated graphics
         The GNOME 3 desktop does require hardware accelerated graphics
         in order to provide a cutting-edge experience however, and the
         in order to provide a cutting-edge experience however, and the
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         3.
         3.
         -------------------------------------------
         -------------------------------------------
        test Digest, Vol 85, Issue 60, Message: 7
      test Digest, Vol 85, Issue 60, Message: 7
         It's kind of a definition issue. GNOME *Shell* requires acceleration.
         It's kind of a definition issue. GNOME *Shell* requires acceleration.
         But technically GNOME 3 does not; the fallback interface is still
         But technically GNOME 3 does not; the fallback interface is still
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         have acceleration and you get the fallback interface instead, what
         have acceleration and you get the fallback interface instead, what
         you're running is still GNOME 3. Just GNOME 3's fallback interface.
         you're running is still GNOME 3. Just GNOME 3's fallback interface.
         Adam Williamson   
         Adam Williamson  
      Message: 8
        In any case, VBox with 3d accelleration enables and 128MB for video memory
        is not sufficient for GShell. (VBox 4.0.4)
      Message: 13
        Also, on that last note, we should clarify that right now Shell doesn't
        work even in virtualized environments where accelerated graphics *are*
        available, e.g. VirtualBox with appropriate hardware and drivers. In
        theory it should be possible to make this work, but in practice it
        currently doesn't.
        So there's two angles we can approach this from; make Shell run with
        software GL, or fix up Shell to work with virtualized graphics
        acceleration passthrough. But it's not at all guaranteed that we'll
        manage either in time for f15.


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