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Keystrike accuracy will suffer compared to keys with tactile feedback.  Users can compensate by visually aiming their keystrikes, but then spelling and textual context feedback will suffer because their eyes can't follow stdin and stdout or a transcription source and stdin at the same time.
 
Keystrike accuracy will suffer compared to keys with tactile feedback.  Users can compensate by visually aiming their keystrikes, but then spelling and textual context feedback will suffer because their eyes can't follow stdin and stdout or a transcription source and stdin at the same time.
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Once a keyboard layout has been determined, the home or neutral position of each hand—its 'center-of-mass'—can be recorded as a displacement from some keyboard reference coordinate.  If there were software monitoring for drift in the 'center-of-mass' for either hand, the position of the on-screen keyboard could automatically drift in compensation (within limits) to preserve accuracy.  --[[User:FGrose|FGrose]] 23:09, 22 August 2012 (EDT)
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Once a keyboard layout has been determined, the home or neutral position of each hand—its 'center-of-mass'—can be recorded as a displacement from some keyboard reference coordinate.  If there were software monitoring for drift in the 'center-of-mass' for either hand, the position of the on-screen keyboard could automatically drift in compensation (within limits) to preserve accuracy.
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Models of keyboarding styles would be needed to accommodate the many variations and patterns of keystroking in order to distinguish drift from 'in spec' intentional movement.  Watch for research on this or other approaches to improve accuracy.  --[[User:FGrose|FGrose]] 23:09, 22 August 2012 (EDT)
    
==Recommendation==
 
==Recommendation==