Google Code-In 2012: Difference between revisions
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;Outreach/Research: Tasks related to community management, outreach/marketing, or studying problems and recommending solutions | ;Outreach/Research: Tasks related to community management, outreach/marketing, or studying problems and recommending solutions | ||
# Research internationalization of [[GoogleCodeIn2012/SVG images| SVG images]]. | # Research internationalization of [[GoogleCodeIn2012/SVG images| SVG images]]. | ||
# | # Research what metadata about Sugar activity usage would be helpful to teachers for assessment purposes. | ||
# | # Research what opportunities/roadblocks exist for running Sugar in your local schools | ||
# | # Research the issues involved with porting Suagr to "the Cloud" | ||
# | # Research the issues involved with porting Sugar to Android | ||
;Quality Assurance: Tasks related to testing and ensuring code is of high quality. | ;Quality Assurance: Tasks related to testing and ensuring code is of high quality. | ||
# | # Do an analysis of which Sugar activities are being cared for; are orphaned | ||
# | # Do an analysis of which Sugar activities are touch-enabled or need modifications to support touch | ||
# | # Do an analysis of which Sugar activities are lacking in documentation (e.g., [[Activities|Activity wiki page]]) | ||
# | # Do an analysis of which Sugar activities are have issues running on non-x86 architectures (e.g. ARM) | ||
# | # Do an analysis of which Sugar activities are lacking i18n support | ||
;User Interface: Tasks related to user experience research or user interface design and interaction | ;User Interface: Tasks related to user experience research or user interface design and interaction | ||
# Sugar Touch | # Sugar Touch: help us design the Sugar affordances for Sugar on tablet computers | ||
# Development of a new Maliit keyboard files for additional languages | # Development of a new Maliit keyboard files for additional languages (beyond those already developed by garycmartin) | ||
# | # Think of ways to further leverage the use of an accelerometer in Sugar (a common sensor in many portable devices) | ||
# Assessing how Sugar is used by students. What is learnt? Survey students and teachers. How well does it deliver its goals. | # Assessing how Sugar is used by students. What is learnt? Survey students and teachers. How well does it deliver its goals. | ||
# | # Survey Sugar users to find out what UI features they want from Sugar in the future. | ||
[[Category: GCI2012]] | [[Category: GCI2012]] | ||