Google Code-In 2012: Difference between revisions

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;Outreach/Research: Tasks related to community management, outreach/marketing, or studying problems and recommending solutions
;Outreach/Research: Tasks related to community management, outreach/marketing, or studying problems and recommending solutions
# Research internationalization of [[GoogleCodeIn2012/SVG images| SVG images]].
# Research internationalization of [[GoogleCodeIn2012/SVG images| SVG images]].
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# Research what metadata about Sugar activity usage would be helpful to teachers for assessment purposes.
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# Research what opportunities/roadblocks exist for running Sugar in your local schools
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# Research the issues involved with porting Suagr to "the Cloud"
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# Research the issues involved with porting Sugar to Android


;Quality Assurance: Tasks related to testing and ensuring code is of high quality.
;Quality Assurance: Tasks related to testing and ensuring code is of high quality.
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# Do an analysis of which Sugar activities are being cared for; are orphaned
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# Do an analysis of which Sugar activities are touch-enabled or need modifications to support touch
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# Do an analysis of which Sugar activities are lacking in documentation (e.g., [[Activities|Activity wiki page]])
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# Do an analysis of which Sugar activities are have issues running on non-x86 architectures (e.g. ARM)
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# Do an analysis of which Sugar activities are lacking i18n support


;User Interface: Tasks related to user experience research or user interface design and interaction
;User Interface: Tasks related to user experience research or user interface design and interaction
# Sugar Touch
# Sugar Touch: help us design the Sugar affordances for Sugar on tablet computers
# Development of a new Maliit keyboard files for additional languages (beyond those already developed by garycmartin)
# Development of a new Maliit keyboard files for additional languages (beyond those already developed by garycmartin)
# Leveraging accelerometer ???
# Think of ways to further leverage the use of an accelerometer in Sugar (a common sensor in many portable devices)
# Assessing how Sugar is used by students. What is learnt? Survey students and teachers. How well does it deliver its goals.
# Assessing how Sugar is used by students. What is learnt? Survey students and teachers. How well does it deliver its goals.
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# Survey Sugar users to find out what UI features they want from Sugar in the future.




[[Category: GCI2012]]
[[Category: GCI2012]]