GeoMunchers: Difference between revisions

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===Board===
===Board===
*Stores game objects (player, enemies, munchables)
* <s>Stores game objects (player, enemies, munchables)</s>
*Draws game objects
* <s>Draws game objects</s>
*Handles player controls
* <s>Handles player controls</s>
*Executes enemy AI
* Executes enemy AI


===Enemies===
===Enemies===
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===Player===
===Player===
*Drawn
*<s>Drawn</s>
*Moves
*<s>Moves</s>
*Munches objectives
*<s>Munches objectives</s>
*Dies
*Dies
*Able to complete level
*<s>Able to complete level</s>


===Objectives(munchables)===
===Objectives(munchables)===
*Drawn
*<s>Drawn</s>
*Able to be munched
*<s>Able to be munched</s>


===Art===
===Art===
====Player====
====Player====
*Walk up
*<s>Walk up</s>
*Walk sides
*<s>Walk sides</s>
*Walk down
*<s>Walk down</s>
*Action
*<s>Action</s>
====Enemies====
====Enemies====
=====Triceratops=====
=====Triceratops=====
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*Nonagon
*Nonagon
=====Angles=====
=====Angles=====
*Acute
*<s>Acute</s>
*Right
*<s>Right</s>
*Obtuse
*<s>Obtuse</s>
===Misc===
===Misc===
*Advance levels
*<s>Advance levels</s>
*Win/Lose state
*<s>Win/Lose state</s>