Vision proposal 2016: Difference between revisions
Created page with "Sugar is a leading learning platform used every day by nearly 3 million children around the world. Sugar provide an unique set of activities that encourage self-discovery and..." |
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Sugar is a leading learning platform used every day by nearly 3 million children around the world. Sugar provide an unique set of activities that encourage self-discovery and allow collaboration, expression, and reflection directly into the learning experience. | Sugar is a leading learning platform used every day by nearly 3 million children around the world. Sugar provide an unique set of activities that encourage self-discovery and allow collaboration, expression, and reflection directly into the learning experience. | ||
We believe that Sugar is the best means of engaging young children in the world of learning. | We believe that Sugar is the best means of engaging young children in the world of learning. | ||
We believe that Sugar is the best learning platform for children. | '''We believe that Sugar is the best learning platform for children'''. | ||
Our ambition is that Sugar could be accessible for any children, any teacher in any school. | Our ambition is that Sugar could be accessible for any children, any teacher in any school. | ||
We want to expand the Sugar community so Sugar could be used in all countries, all languages and all cultures. | '''We want to expand the Sugar community so Sugar could be used in all countries, all languages and all cultures'''. | ||
Sugar was developed originally for the One Laptop per Child project and the XO laptop. | Sugar was developed originally for the One Laptop per Child project and the XO laptop. | ||
Our ambition is that Sugar could be used on any device: from a computer, a tablet or a smartphone. | '''Our ambition is that Sugar could be used on any device: from a computer, a tablet or a smartphone'''. | ||