Vision proposal 2016: Difference between revisions
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''2016- | ''2016-May-2 The following is a DRAFT, that will be presented to the Sugar Labs Oversight Board at a regularly scheduled monthly meeting as a motion to approve it for the year. Your edits are welcome!'' | ||
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Sugar is high-quality software for children to learn with, especially younger children. | Sugar is high-quality software for children to learn with, especially younger children. | ||
Sugar runs on inexpensive desktop computers, laptops, | Sugar runs on inexpensive desktop computers, laptops, and tablets (but not phones) and is designed for use with or without internet access. (Most of the world's children do not have regular or reliable internet access yet.) | ||
Sugar Activities are programs that encourage learning through self-discovery and encourage collaboration, expression, and reflection. | Sugar Activities are programs that encourage learning through self-discovery and encourage collaboration, expression, and reflection. | ||
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Sugar began in 2006 as part of the One Laptop Per Child (OLPC) project. | Sugar began in 2006 as part of the One Laptop Per Child (OLPC) project. | ||
In 2016, the Sugar community is | In 2016, the Sugar community is global, and we aspire to include users and contributors in all countries, all languages, and all cultures. | ||
Sugar Labs is a volunteer-led and non-profit organization in service to the Sugar community. | Sugar Labs is a volunteer-led and non-profit organization in service to the Sugar community. | ||
Sugar Labs facilitates knowledge | Sugar Labs facilitates knowledge and software sharing across all continents, relating the software freedom movement to learning. | ||
We raise funds and use them to accelerate our Members' progress, enabling access to laptops, travel, and more. | |||
We make things to think with. Join us. | We make things to think with. Join us. | ||