PathMan
Revision as of 15:25, 20 May 2015 by Federcheese (talk | contribs)
Description
PathMan is a Pacman themed educational game targeted towards 4th grade students learning pattern recognition skills.
Current Status
- Users can run game on a linux or Windows machine with dependencies installed.
- Users can install and run game on OLPC
To Do
- Playtesting
- Logo creation & better UI
License
PathMan is licensed under the GPL v3 license, found here.
Resources & Links
Repository - https://github.com/sarahbethfederman/PathMan
Contributors
- Sarah Federman - https://github.com/sarahbethfederman
- Josh Ladisic - https://github.com/jal5313
- Ryan Gannon - https://github.com/IAmRasputin
Overview
PathMan is an educational maze game that is based off of fourth-grade CORE curriculum. Players are given a generated maze and a current pattern, and have to move from the starting spot to the finish. They can use any space that follows the current pattern, but are docked time for mistakes. If the timer runs out, player loses a life. Game ends when all lives are lost.