Produce Puzzle
Revision as of 10:46, 24 April 2009 by Classclownfish (talk | contribs)
We need to add a better description, milestone, timeline, standards, links and resources and contact info. We should talk to Wade. We also need to get Produce Puzzle in the Git repo.
Group Members
Goals (by 4/24/09)
- Sugar toolbar at the top (Abbi)
- Work on ending animation (Kennedy)
Compatability Issues
- Needs a new Sugarized icon
- Needs the Sugar toolbar at the top
- Needs to be changed from HelloWorld.activity to ProducePuzzle.activity
- Bundling needs to be compatible with new Sugar build
- Doesn't like to resume after "minimizing"
- No icon on the top of Sugar window with other running programs
Playability Issues
- More dynamic ending
- No visual notification user wins the game (fireworks, something exciting)
- Should move on to new game automatically
- More scalable
- Ability to change fruit max values on the fly
- Ability to have some fruit values solved for them
- Does not spawn all fruits all the time
Wishlist
- Timer
- See how long they've played
- Race against clock mode
- Fill more of screen
- Scales itself similarly to how the maze game does
- New fruit icons
Completed Goals
- Ability to toggle game music (4/17/09)