Education Team

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Mission

The mission of the education team is to explain why Sugar is an ideal platform for learning, and to provide guidance and feedback to those who are working on how Sugar enhances learning.



We are said to be responsible for setting the Educational goals for the Sugar Community, but this says both too much and too little. In the long run, the children have to set their educational goals, rather than those whom the accidents of history and politics have put in power. Here are some things we can do:

  • Help to digest the very large and wide-ranging discussion about appropriate education theory (based on scientific study of children and adults, such as schoolteachers);
  • Start the discussion about appropriate education practice, based on scientific study of what works under various circumstances for what purposes;
  • Start the discussion about appropriate uses of computers in education, including software design, textbook redesign, and other content, and about what computers are good for in general;
  • Mediate between these desiderata and what is possible on the available and imminent hardware platforms, given the current and projected state of connectivity, rural electricity, the other issues and obstacles of poverty, and the current state of Sugar;
  • Share lots of examples of what works (and what doesn't)—along with a discussion of how and why.

Goals

Concretely, we want to reach three target audiences:

  1. existing OLPC deployments
  2. potential Sugar on a Stick deployments (classroom teachers, parents, community centers)
  3. potential non-OLPC netbook deployments (classroom teachers, parents)

Means

I put this here because it is an addition, but I feel it should be the first bullet point Yamaplos 18:15, 5 March 2009 (UTC)
Moved to new Means subsection --Walter 16:15, 6 March 2009 (UTC)

Meetings

We held an inaugural Education Team meeting on Friday, 6 March, at 15 UTC (10 EST) on irc.freenode.net #sugar-meeting but we realize that the meeting time was not ideal, especially for teachers. Please add your preferred meeting time to the list we are accumulating.

06 March 2009

Commentary

If I may add, as a teacher, the vast numbers of teachers, at least in the US and Russia, that I have encountered, are not sufficiently interested/ skilled/ convinced that the tools you are offering, no matter how 'free and great' they may be will be of any use unless it is super simple. Most teachers are just concerned with getting through the day. To get this project onto the minds of teachers then it must come from parents and students and admins telling teachers that this is what must happen. Teachers, for the most part, are unionized. They DON'T have to do anything once attaining tenure. I've personally offered to many teachers to set up LTSP networks for them and NOT ONE ever accepted the offer though the evidence of superior performance, better cognition and behavior, and superior skill set of the LTSP students versus all the other students was clearly evident. Teachers have no reason to change, and Sugar nor SoaS is going to change that. To get Sugar in a class in the US, at least, is going to come from private schools, and parents who are savvy enough to understand the arcane language of most of this site...

If this project wants deeper acceptance in the community then show that it is CHILD'S PLAY to get it working. Make it easy for kids to publish their genius works via video and etc. Get screencasting as part of nearly every activity. Hook on to youtube's API or vimeo's API or something like that so that kids will show other kids how __cool__ they are... Adults want Sugar because it should make their kids smarter better problem solvers... the trick is to _make kid's want Sugar_ because it will help them maintain their 'cool' factor among their friends. How? By posting their latest SUGAR success on a publicly available media channel i.e. youtube, vimeo, etc.

Look at the Youtube videos produced by kids doing their work. It's clearly evident that they are doing the 'hard stuff' of thinking and problem solving because at the end, at least for most, their friends will say, "Cool!". Let's make it easy for kids to get that cool factor... then Sugar will get traction among the very complacent teachers... --Dennis Daniels 15:36, 4 August 2009 (UTC)

See also

Subpages