Sugar Network/API

This page describes the APi that Sugar Network clients use to interact with Sugar Network server. See also technical introduction page.

Overview

The API operates with resources that are collections of objects. All objects are identified by global unique identifiers, GUIDs. Resources might support common actions. While processing requests, server might generate events. There are common events that all resources might generate.

The API is RESTful and being served via HTTP(S) using JSON notation. The common RESTful request url format is:

http[s]://<SERVER>/<RESOURCE>[/<GUID|ACTION>[/<ACTION>]]?<AUTH-TOKEN>=<>[&<ARG>=<>]..]

When:

  • RESOURCE value is one of existing resources;
  • GUID, the RESOURCE's particular object;
  • ACTION and a set of ARGs depend on particular RESOURCE.

Besides, particular request can send and receive data in JSON notation. If request processing was failed, the reply is a JSON directory that contains error key with error message.

For the beginning, API is not secure for reasons:

  • Implement initial version in short period of time;
  • The only users, for the beginning, are teachers and students from one-teacher off-line schools.

In particular:

  • API is being provided only via HTTP;
  • The AUTH-TOKEN is the uid which is a hashed value from Sugar profile public SSH key (the same as JID value in Sugar Shell but without the domain part) that does not require any handshake procedures.

Common actions

Actions might be restricted for particular resource, see the corresponding section for detailed information.

POST /<RESOURCE>

Create new RESOURCE object.

Sends:

  • ctime, int
    the UNIX seconds in UTC timezone of the time when object was created; optional, will be set on a server side otherwise;
  • mtime, int
    the UNIX seconds in UTC timezone of the time when object was modified; optional, will be set on a server side otherwise;

Receives:

  • guid, str
    globally unique identifier that specifies created object;
PUT /<RESOURCE>/<GUID>

Modify the specified RESOURCE object. By default, might be called only by RESOURCE creator.

Sends:

Keys that need to be modified.
DELETE /<RESOURCE>/<GUID>

Delete the specified RESOURCE object. The real destroying won't happen, the object will be hidden. The garbage collection of hidden objects will be processed by Network administrators. By default, might be called only by RESOURCE creator.

GET /<RESOURCE>?[query=<>][&offset=<>][&limit=<>][&properties=<PROP>[,..]][&order_by=[+|-]<PROP>[,..]]

Find RESOURCE objects.

Where:

  • query, str
    search request in Xapian notation;
  • offset, int
    start index to return entries from;
  • limit, int
    do not return more then specified value;
  • properties, str
    coma separated list of RESOURCE properties to return; by default, return all properties;
  • order_by, str
    coma separated list of RESOURCE properties to sort the resulting list; if an property starts with the -, the order is descending, otherwise it is ascending;

Sends:

  • A dictionary with RESOURCE's properties to restrict the resulting list.

Receives:

  • An array of dictionaries with RESOURCE properties, dictionaries contain at least guid property.
GET /<RESOURCE>/<GUID>[?properties=<PROP>[,..]]

Return RESOURCE properties the of particular object.

Where:

  • properties, str
    coma separated list of RESOURCE properties to return; by default, return all properties.

Receives:

  • A dictionary with RESOURCE properties that contains at least guid property.

Wiki actions

Some of resources have Wiki pages associated. The following actions can be used to manage these Wiki pages.

GET /<RESOURCE>/<GUID>/wikitext

Get the Wiki sources.

Receives:

Wiki sources with text/plain MIME type.
GET /<RESOURCE>/<GUID>/rendered_wikitext

Get the Wiki rendered to HTML.

Receives:

Rendered Wiki with text/html MIME type.
PUT /<RESOURCE>/<GUID>/wikitext

Put new content for Wiki page. Only object creator can use it.

Sends:

Wiki sources with text/plain MIME type.

Events:

type: update

Common events

All events have the following common properties:

  • type, str
    the type of event;
  • timestamp, int
    the UNIX seconds in UTC timezone of the time when event was created;
  • resource, str
    the name of affected resource;
  • guid, guid
    the GUID of affected resource object;
  • creator
    the GUID of a player the event was created on behalf of.

Different types of events might add new options.

There are the following common event types:

The particular resource was created:
  • type: create
The particular resource properties were modified:
  • type: update
The particular resource was deleted (hidden):
  • type: delete

Resources

player

Properties:

  • nickname, str, read
    set by Sugar Shell;
  • color, str, read
    colors pair in format #RRGGBB,#RRGGBB, set by Sugar Shell.

Calculated properties:

  • reputation, int, read
    current player's reputation based on:
    • direct votes from other players,
    • votes given to objects where the player is a creator;
  • vote, bool, read, write
    did url requester voted for the current object or not;

Actions:

  • player cannot be created or destroyed;
  • player can be updated only by a user who is associated with it.
POST /player/<GUID>/send

Send private message to the player.

Sends:

A dictionary with event properties.

Events:

Direct event to the player:
  • type: message.

project

Properties:

  • title, str, read, write only for the team members
    one line title;

description;

  • creator, guid, read
    the player who created the object;
  • type, str, read, write only for the team members
    the project type:
    • general,
    • activity,
    • wiki,
    • gallery;
  • zoom, str, read, write only for the team members
    Network Zoom level that project belongs:
    • worldwide,
    • neighbourhood,
    • private.

Calculated properties:

  • reputation, int, read
    current project's reputation based on:
    • direct votes from other players,
    • votes given to related objects if theirs respect property is empty;
  • vote, bool, read, write
    did url requester voted for the current object or not.

Many-to-many relations:

  • team, relates to player.

Actions:

  • right after creation, the creator will be the only team member;
  • update and delete actions are allowed only for team members;
  • Wiki related actions to manage object description.
POST /project/<GUID/add_member?member=<PLAYER>

Make a PLAYER the team member. Only team members can call this action.

Events:

  • type: add_member;
  • memeber: GUID.
POST /project/GUID/remove_member?member=<PLAYER>

Remove PLAYER from the to the team. Only team member can call this action if he is not the PLAYER and PLAYER is not the same as creator.

Events:

  • type: remove_member;
  • memeber: GUID.

question

Properties:

  • title, str, read, write only for creator
    one line title;
  • creator, guid, read
    the player who created the object;
  • respect, guid, read, create
    what player needs to be respected on getting vote to this object, if empty, the project itself will be voted;
  • solution, guid, read, write only by creator
    the solution which solves the object.

Calculated properties:

  • reputation, int, read
    current object's reputation;
  • vote, bool, read, write
    did url requester voted for the current object or not;
  • implementation_status, str, read
    if question has an associated objective, this objective's status is a status of the question, otherwise the property is empty.

Actions:

idea

Properties:

  • title, str, read, write only for creator
    one line title;
  • creator, guid, read
    the player who created the object;
  • respect, guid, read, create
    what player needs to be respected on getting vote to this object, if empty, the project itself will be voted.

Calculated properties:

  • reputation, int, read
    current object's reputation;
  • vote, bool, read, write
    did url requester voted for the current object or not;
  • implementation_status, str, read
    if idea has an associated objective, this objective's status is a status of the idea, otherwise the property is empty.

Actions:

problem

Properties:

  • title, str, read, write only for creator
    one line title;
  • creator, guid, read
    the player who created the object;
  • respect, guid, read, create
    what player needs to be respected on getting vote to this object, if empty, the project itself will be voted;
  • solution, guid, read, write only by creator
    the solution which solves the object.

Calculated properties:

  • reputation, int, read
    current object's reputation;
  • vote, bool, read, write
    did url requester voted for the current object or not;
  • implementation_status, str, read
    if problem has an associated objective, this objective's status is a status of the problem, otherwise the property is empty.

Actions:

solution

The solution for question/idea/problem objects.

Properties:

  • creator, guid, read
    the player who created the object;
  • respect, guid, read, create
    what player needs to be respected on getting vote to this object, if empty, the project itself will be voted.

Calculated properties:

  • reputation, int, read
    current object's reputation;
  • vote, bool, read, write
    did url requester voted for the current object or not.

Actions:

wiki

Properties:

  • title, str, read, write only for creator
    one line title;
  • creator, guid, read
    the player who created the object;
  • respect, guid, read, create
    what player needs to be respected on getting vote to this object, if empty, the project itself will be voted;
  • reputation, int, read
    current object's reputation;
  • vote, bool, read, write
    did url requester voted for the current object or not;

Actions:

gallery

Properties:

  • title, str, read, write only for creator
    one line title;
  • creator, guid, read
    the player who created the object;
  • respect, guid, read, create
    what player needs to be respected on getting vote to this object, if empty, the project itself will be voted;
  • reputation, int, read
    current object's reputation;
  • vote, bool, read, write
    did url requester voted for the current object or not;

Actions:

GET /gallery/<GUID>/exhibit

Get the attached object.

Receives:

Attached object content with application/octet-stream MIME type.
PUT /<RESOURCE>/<GUID>/exhibit

Put new attached object. Only object creator can use it.

Sends:

Attached object content with application/octet-stream MIME type.

Events:

type: update

objective

Properties:

  • title, str, read, write only for the team members
    one line title;
  • creator, guid, read
    the player who created the object;
  • respect, guid, read, create
    what player needs to be respected on getting vote to this object, if empty, the project itself will be voted;
  • reputation, int, read
    current object's reputation;
  • vote, bool, read, write
    did url requester voted for the current object or not;

Actions:

release

comment

event

Many-to-many relations

Changelog

This section shows how API is evolving. The API state is being described by a version. The major number is being changed only if backwards compatibility was broken.

1.0

Not yet released API.

Notifications