Changes

61 bytes added ,  08:44, 19 May 2009
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(Based on available time)
 
(Based on available time)
    +
=====Completed=====
 
- Creating a GUI based game<br />
 
- Creating a GUI based game<br />
 
- Incorporating counting of money (bills and coins) to make change<br />
 
- Incorporating counting of money (bills and coins) to make change<br />
 +
- Cool Random Events:
 +
Ants steal your supplies
 +
    -10% sugar
 +
A lemon truck crashes in front of your stand
 +
    +10 lemons
 +
 +
=====In progress=====
 
- Creating seasons to vary prices and product demand<br />
 
- Creating seasons to vary prices and product demand<br />
 
- Weather patterns impacting sales<br />
 
- Weather patterns impacting sales<br />
 
- Making materials perishable to increase difficulty<br />
 
- Making materials perishable to increase difficulty<br />
 
- Making the program more intuitive so that it can be easily learned<br />
 
- Making the program more intuitive so that it can be easily learned<br />
 +
 +
=====Wishlist=====
 
- Advanced mode: changing the recipe for your "lemonade"<br />
 
- Advanced mode: changing the recipe for your "lemonade"<br />
 
- Implementing Bargaining / Haggling<br />
 
- Implementing Bargaining / Haggling<br />
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- Potential use of network, competitive, or cooperative modes<br />
 
- Potential use of network, competitive, or cooperative modes<br />
 
- Choosing location of Lemonade Stand within the town, would influence sales, cost of supplies, etc.<br />
 
- Choosing location of Lemonade Stand within the town, would influence sales, cost of supplies, etc.<br />
  −
- Cool Random Events:
  −
  −
Ants steal your supplies
  −
    -10% sugar
  −
A lemon truck crashes in front of your stand
  −
    +10 lemons
      
==Potential Problems==
 
==Potential Problems==
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