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| == Milestones == | | == Milestones == |
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− | We are currently engaged in Week 3.
| + | Today is {{CURRENTMONTHNAME}} {{CURRENTDAY}}, {{CURRENTYEAR}}. |
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− | * denotes major item
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− | ** denotes subtopic of above-listed item
| + | * denotes topic |
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| + | → denotes subtopic of above-listed topic |
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− | Week 1
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− | * Mess with GB mode
| + | Week 1 (September 10 - September 20) |
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− | * Set up and familiarize new git repo | + | * <s>Mess with GB mode</s> |
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− | * Class structure | + | * <s>Set up and familiarize new git repository</s> |
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− | * Review python | + | * <s>Class structure</s> |
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− | * familiarize with pygame | + | * <s>Review python</s> |
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− | * cannibalize! | + | * <s>familiarize with pygame</s> |
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| + | * <s>cannibalize!</s> |
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− | Week 2 | + | |
| + | Week 2 ( ) |
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| * work on prototyping of tougher game elements | | * work on prototyping of tougher game elements |
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− | * create class structure | + | * <s>create class structure</s> |
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− | * begin coding world (map) | + | * <s>begin coding world (map)</s> |
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− | Week 3 | + | Week 3 ( ) |
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− | * finish basic world | + | * <s>begin coding travel system</s> |
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− | * begin coding travel system
| + | → <s>ability to move from room to room</s> |
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− | ** ability to move from room to room | + | * <s>begin coding combat system</s> |
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− | * begin coding combat system
| + | → get the 'combat stage' set up for functionality |
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− | ** get the 'stage' set up for functionality | + | * <s>work on placeholder graphics to be loaded into game</s> |
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− | Week 4 | + | Week 4 & Week 5 ( ) |
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| * finish travel system | | * finish travel system |
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− | ** debugged any issues or conflicts, text notifications of choices
| + | → debug any issues or conflicts |
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− | * switch between travel and combat system
| + | → text notifications of choices |
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− | * work on combat system
| + | → polish it off to fully working |
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− | ** have exchange of turns, menu that works for choices, text notification for choices | + | * finish combat system |
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− | * work on placeholder graphics to be loaded into game
| + | → have exchange of turns |
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| + | → menu that works for choices |
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− | Week 5
| + | → text notification for choices |
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− | * continue combat system
| + | → basic battle is functional from start to finish |
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− | ** HP & PP update, basic battle is functional from start to finish | + | * switch between travel and combat system from main world |
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− | * begin working on GUI and Menus
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− | ** set up Store and menu systems, equipping gear (weapon, armor, items)
| + | Week 6 ( ) |
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− | * work on data recognition. this is updating the topics around the players level of familiarity with a given topic. make sure older topics are still rotated in for reiteration. | + | * begin working on GUI and Menu systems |
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| + | → set up in game |
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− | Week 6 | + | → make functional |
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| + | Week 7 ( ) |
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| + | * work on actual graphics (sets) and load them into game (replace placeholders) |
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| * finish off all primary projects to ensure one play through of one level can happen start to finish | | * finish off all primary projects to ensure one play through of one level can happen start to finish |
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− | * work on actual graphics and load them into game (replace placeholders) | + | * game design documentation! |
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| + | → extremely detailed account of current project and future goals/ directions. |
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| + | * work on data recognition |
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− | * game design documentation! extremely detailed account of current project and future goals/ directions.
| + | → this is updating the topics around the players level of familiarity with a given topic. make sure older topics are still rotated in for reiteration. |
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| * additional features: | | * additional features: |
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− | ** student vs class progress, class vs class progress - data analysis
| + | → student vs class progress, class vs class progress - data analysis |
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− | ** multiple levels
| + | → multiple levels |
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− | ** multiple graphic sets (region based)
| + | → multiple graphic sets (region based) |
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− | ** possible alternate game modes
| + | → possible alternate game modes |
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− | Week 7 | + | Week 8+ (November 1 - ) |
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| * TESTING! | | * TESTING! |