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| ===Gary (January 21, 2010)=== | | ===Gary (January 21, 2010)=== |
| | | |
− | <pre>
| + | The PacMath sketches look great, can't wait to give it a play through :-)<BR>Regarding questions/game settings, |
− | The PacMath sketches look great, can't wait to give it a play through :-)<BR>Regarding questions/game settings, | + | make sure you have a play of Walter's VisualMatch activity and see how the toolbar provides lots of flexibility to |
− | make sure you have a play of Walter's VisualMatch activity and see how the toolbar provides lots of flexibility to | + | the game challenge type. It would seem like a good approach to let the user choose the starting case (perhaps |
− | the game challenge type. It would seem like a good approach to let the user choose the starting case (perhaps | + | via a teachers verbal guidance in class) and then have the general math difficulty level increase as they complete |
− | via a teachers verbal guidance in class) and then have the general math difficulty level increase as they complete | + | level to level. It would be very desirable if you would perform the gettext internationalization (i18n) that is needed |
− | level to level. It would be very desirable if you would perform the gettext internationalization (i18n) that is needed | + | to get this set up in Pootle for localization into other languages (i.e. generate POT file, set po directory in git repo, |
− | to get this set up in Pootle for localization into other languages (i.e. generate POT file, set po directory in git repo, | + | make user:pootle a committer, file Trac bug with component = localization requesting Pootle hosting, etc.). |
− | make user:pootle a committer, file Trac bug with component = localization requesting Pootle hosting, etc.). | + | [[User:Cjl|Cjl]] 07:01, 12 February 2010 (UTC) |
− | [[User:Cjl|Cjl]] 07:01, 12 February 2010 (UTC) | + | |
− | </pre>
| + | ===Walter Bender (February 11, 2010)=== |
| + | |
| + | I would recommend you look at how other pygame-based activities are |
| + | packaged. For example, Maze. |
| + | |
| + | ===Tomeu Vizoso (February 12, 2010)=== |
| + | |
| + | Also, Jim's book could help clarifying several concepts, though I |
| + | don't see anything specific to pygame/sugargame. |
| + | |
| + | ===Jim Simmons (February 12, 2010)=== |
| + | |
| + | There is a project in Gitorious that sounds like it might be of use to you: |
| + | http://git.sugarlabs.org/projects/sugargame |
| + | I haven't tried it myself, but the description sounds promising. |
| + | |
| == License == | | == License == |
| http://i.creativecommons.org/l/by-sa/3.0/88x31.png | | http://i.creativecommons.org/l/by-sa/3.0/88x31.png |