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==Introduction==
 
==Introduction==
PacMath is an educational game based off the well known 80's arcade game PacMan.  Using the original game concept PacMath will add fourth grade level math to the fun and exciting game of PacMan in order to make learning fun.  The game will provide the student with different problems and in order to solve the problem correctly the student will have to eat the ghost with the correct answer.
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PacMath is an educational game based off a well known 80's arcade game.  Using the original game concept PacMath will add fourth grade level math to the fun and exciting arcade game in order to make learning fun.  The game will provide the student with different problems and in order to solve the problem correctly the student will have to eat the ghost with the correct answer.
 
===Sketch Up===
 
===Sketch Up===
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==Objective==
 
==Objective==
The objective of this project is to incorporate the teachings of fourth grade mathematics to students through PacMath, a fun, interactive, mathematical game based on the 1980's PacMan. One of our main objectives is making PacMath flexible where the teacher will be allowed to create its own group of questions and not be forced to use only a set group of questions. This would allow more flexibility in the learning plan for the teacher.
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The objective of this project is to incorporate the teachings of fourth grade mathematics to students through PacMath, a fun, interactive, mathematical game based on the 1980's popular arcade game. One of our main objectives is making PacMath flexible where the teacher will be allowed to create its own group of questions and not be forced to use only a set group of questions. This would allow more flexibility in the learning plan for the teacher.
    
==Education==
 
==Education==
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==How It Works==
 
==How It Works==
 
*One Player
 
*One Player
*Board Setup like the Original PacMan (one Maze to start off)
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*Board Setup like the Original Arcade Game (one Maze to start off)
 
*If the player eats a Power Pellet (4 per level)
 
*If the player eats a Power Pellet (4 per level)
 
**Question Appears (4 per level -> 1 per Power Pellet)
 
**Question Appears (4 per level -> 1 per Power Pellet)
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==Code Structure Plan==
 
==Code Structure Plan==
We will be using a mix and match of two existing PacMan games implemented in Python.
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We will be using a mix and match of two existing classic arcade games implemented in Python.
The first one is from [http://www-inst.eecs.berkeley.edu/~cs188/fa07/projects/search/searchproject.html Berkeley.edu] and it is a very simple implementation. The second PacMan comes from [http://pinproject.com/pacman/pacman.htm PyGames] and it is more complicated in its design and implementation. We will be using a bit of both to try to come up with an optimal one that would work at a good speed in the XO.
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The first one is from [http://www-inst.eecs.berkeley.edu/~cs188/fa07/projects/search/searchproject.html Berkeley.edu] and it is a very simple implementation. The second game comes from [http://pinproject.com/pacman/pacman.htm PyGames] and it is more complicated in its design and implementation. We will be using a bit of both to try to come up with an optimal one that would work at a good speed in the XO.
     
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