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Second part: develop the level editor
 
Second part: develop the level editor
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Scene perspective changes: rotating, scaling
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* Scene perspective changes: rotating, scaling
 
   
* Adding / removing objects: click to stack cells on the grid, right click to remove (note: this might involve patching Isomer.js because it currently doesn't support click detection. I patch the library or work around it by making the level editor simpler in some way.)
 
* Adding / removing objects: click to stack cells on the grid, right click to remove (note: this might involve patching Isomer.js because it currently doesn't support click detection. I patch the library or work around it by making the level editor simpler in some way.)
 
* Positioning Pointy: starting position and rotation
 
* Positioning Pointy: starting position and rotation
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