With the ebb of OLPC, we have a contracting user base and the number of professional developers associated with the project is greatly diminished. How can we expand our user base? How can we keep our more experienced developers? Why would they want to work on Sugar as opposed to some other project? The meta issue is how do we keep Sugar relevant in a world of Apps and small, hand-held devices? Can we meet the expectations of learners living in a world of fast-paced, colorful interfaces? How do we ensure that it is fulfilling its potential as a learning environment? How do we ensure that it is fulfilling its potential as a collaboration tool? | With the ebb of OLPC, we have a contracting user base and the number of professional developers associated with the project is greatly diminished. How can we expand our user base? How can we keep our more experienced developers? Why would they want to work on Sugar as opposed to some other project? The meta issue is how do we keep Sugar relevant in a world of Apps and small, hand-held devices? Can we meet the expectations of learners living in a world of fast-paced, colorful interfaces? How do we ensure that it is fulfilling its potential as a learning environment? How do we ensure that it is fulfilling its potential as a collaboration tool? |