Difference between revisions of "Math4Team/RIT/Projects"
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==[[Flash Card Game - Assimilate]]== | ==[[Flash Card Game - Assimilate]]== | ||
==[[Fun Towers]]== | ==[[Fun Towers]]== | ||
+ | Fun Towers is a pre-existing game that can be found online in several version (http://www.funnytowers.com/ is one example) that has been ported to the XO, written in Squeak. Our team is modifying this purely numerical/card based game into one that can be used as a teaching tool as part of the 4th grade math project. | ||
+ | Our initial goals in modifying the pre-existing game remain relatively simple and achievable, and our goal is to produce verifiable results that can be used to point to the very preliminary success of the math4 program, while more in-depth projects are still in development. | ||
+ | The game itself is simple, users are given a card and with it are able to remove from one of 3 pyramids of cards a card that is one greater or one lower in value. This card that has been removed is the users new card, and any cards that were covered by the removed card are now in play. | ||
+ | |||
+ | Group members are | ||
+ | [[User:EricMallon|Eric Mallon]] [[User:eldrac|Tyler Bragdon]] [[User:Cdaniels29|Chris Daniels]] | ||
+ | |||
==[[Lemonade Stand]]== | ==[[Lemonade Stand]]== | ||
Lemonade stand (or more likely, *Insert produce here* stand) is a collaboration project at RIT. It is designed to test children on fractions, working with money, estimation and other math topics. While our time restraints limit the extent to which we can implement features, the current goal is a feature complete program, if lacking in graphics. We plan on having a system based on buying and selling commodities and an eventual season based economy. | Lemonade stand (or more likely, *Insert produce here* stand) is a collaboration project at RIT. It is designed to test children on fractions, working with money, estimation and other math topics. While our time restraints limit the extent to which we can implement features, the current goal is a feature complete program, if lacking in graphics. We plan on having a system based on buying and selling commodities and an eventual season based economy. |
Revision as of 10:39, 1 May 2009
Flash Card Game - Assimilate
Fun Towers
Fun Towers is a pre-existing game that can be found online in several version (http://www.funnytowers.com/ is one example) that has been ported to the XO, written in Squeak. Our team is modifying this purely numerical/card based game into one that can be used as a teaching tool as part of the 4th grade math project. Our initial goals in modifying the pre-existing game remain relatively simple and achievable, and our goal is to produce verifiable results that can be used to point to the very preliminary success of the math4 program, while more in-depth projects are still in development. The game itself is simple, users are given a card and with it are able to remove from one of 3 pyramids of cards a card that is one greater or one lower in value. This card that has been removed is the users new card, and any cards that were covered by the removed card are now in play.
Group members are Eric Mallon Tyler Bragdon Chris Daniels
Lemonade Stand
Lemonade stand (or more likely, *Insert produce here* stand) is a collaboration project at RIT. It is designed to test children on fractions, working with money, estimation and other math topics. While our time restraints limit the extent to which we can implement features, the current goal is a feature complete program, if lacking in graphics. We plan on having a system based on buying and selling commodities and an eventual season based economy.
The largest and most complex task of the project will be the introduction of a basic AI to handle the economy, the use of graphics, and of course, localization. We are planning on introducing the game with a generic currency model while trying to find a commodity that either works worldwide, or is easy to replace for regional types. At the very least, we plan on having a feature complete text model that can be finished by other interested parties.
The RIT currently working on the project are Anthony King, Nathaniel Case, Jonathan Sanger, Mitchell DeMarco, Steven Schoenfeld, and Anthony Lubriani.
Muthris
Produce Puzzle
The object of the game is to solve a system of equations with unknowns represented by fruits. The player is given the column sums and row sums, and from there he must determine the value of each fruit. The game difficulty can be changed, and it ranges from solving 3x3 fruit equations, all the way up to 9x9 fruit grids.
We, Abbi Honeycutt and Kennedy Kong from Rochester Institute of Technology, has taken over this project. Previous creators were Matthew Michihara, Elizabeth Deng, and Aaron Macris from University of Southern California during their "Code for a cause OLPC Hack-a-thon".