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169 bytes added ,  17:50, 26 September 2009
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The player can access the shop any time not in battle during the game by pressing one of the right side buttons.  Once in the shop, the player can select an item by using the directional pad, or by clicking on it.  Once the  item is selected, its price will be displayed as a relational math problem which the player must solve.  The answer is entered the same way as in combat.
 
The player can access the shop any time not in battle during the game by pressing one of the right side buttons.  Once in the shop, the player can select an item by using the directional pad, or by clicking on it.  Once the  item is selected, its price will be displayed as a relational math problem which the player must solve.  The answer is entered the same way as in combat.
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=== Creators and Contact Info ===
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= Creators and Contact Info =
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Eric Kenvin 
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=== Ideas ===
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email: eric.kenvin@mail.rit.edu
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Jonathan Meschino
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email: jam2707@rit.edu
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Preston Johnson
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email: ppj4700@g.rit.edu
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David Silverman
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email: drs5669@g.rit.edu
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= Ideas =
 
   
 
   
 
- Have the players defeat monsters and solve puzzles by solving math questions
 
- Have the players defeat monsters and solve puzzles by solving math questions
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- Have a small on-screen map to help players navigate through the dungeon
 
- Have a small on-screen map to help players navigate through the dungeon
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=== Developer's Section ===
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= Developer's Section =
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