Difference between revisions of "Platform Team/Package Management System"
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Technically, service could be a part of glucose(or some of its releases) but from activity POV it doesn't make much sense, if activity requires some service, [[Activity_Team/Services/Saccharin|Saccharin]] will do nothing if requested service/version is a part of installed glucose or install proper service(via 0install). Various activities on the same system could use various versions of the same service, in that case [[Activity_Team/Services/Saccharin|Saccharin]](via 0install) will just provide proper version to particular activity. | Technically, service could be a part of glucose(or some of its releases) but from activity POV it doesn't make much sense, if activity requires some service, [[Activity_Team/Services/Saccharin|Saccharin]] will do nothing if requested service/version is a part of installed glucose or install proper service(via 0install). Various activities on the same system could use various versions of the same service, in that case [[Activity_Team/Services/Saccharin|Saccharin]](via 0install) will just provide proper version to particular activity. | ||
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+ | == List of services == | ||
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+ | {{Special:PrefixIndex/{{PAGENAME}}/}} | ||
== Documentation == | == Documentation == | ||
{{Special:PrefixIndex/Documentation_Team/Services/}} | {{Special:PrefixIndex/Documentation_Team/Services/}} | ||
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Revision as of 02:13, 20 December 2009
Summary
Provides transparent for users and convenient for activity developers, method to support variety of activity dependencies and variety of dependency versions. In other words Services is a common deployment system for activity dependencies, lightweight like sugargame and hightweight like Qt.
The major difference from existed sugar deployment technics is that Services is activity developers POV system. It doesn't exclude(because reuse them) Sucrose releases or GNU/Linux distribution initiatives but gives activity developers additional(and optional) instrument.
Work flows
How it looks like for:
Users
In case of poor internet connection(and implemented Zero Install integration feature), user can switch to offline mode and won't encounter any changes in regular workflow. Switching to online mode brings additional progress bar to launch dialog for activities that have pending/not-yet-downloaded/out-dated activity dependencies.
Activity developers
Sugar Services makes sense only for activities that have non Sugar Platform dependencies or support more then one Sucrose release cycles.
For such activities development focus is shifting from Sucrose to API of services they are using. More over activity could be stuck to particular service API version(of course if service developers still support this branch) and Sugar Services will support several branches for the same service simultaneously.
To utilize Services benefits, activity developer just need to mention all services(or pure 0install feeds) that activity is using. Services infrastructure will provide specified services(and specified versions) for activity and will export environment variables, like LD_LIBRARY_PATH or PYTHONPATH, to activity session, so activity developer shouldn't adapt code to Services.
Use non Sugar Platform dependencies in activities
Sugar Platform could not grow endlessly and components like Qt or OO4Kids will be out of Sugar Platform list. But activities can still use such dependencies by installing them from native packaging systems and do not bundle binaries. See Non Sugar Platform Dependencies Guide to know how to use 0install features.
Service developers
Services could be:
- libraries or applications that are not intended to be included to Sucrose
- could be used by few activities
- have shorter or longer release/support schedules
- just a useful way to share your library w/o bundling binary blobs
- dependencies that are specific to particular activity e.g. some python activities have C libraries, using Services, activity developer should not bundle all binaries that sugar supports but provide links to binaries that he managed to build and let Services build C libraries from sources on user side in the rest of cases
To create new service, developper needs to create and share proper feed which could be used by activity developers.
Geeks
The whole Sugar Services feature is nothing but just a sugarized UI around 0install e.g. feed files that are beeing used in activity bundles are just regular 0install local feeds, so could be used to install/upgrade any software(including sugar core components).
Detailed Description
This proposal assumes that the core of sugar development(in common sense) is variety of developers rather then developers who are taking part in sugar core(glucose) development. So, it's all about seeing from activity/3rd-party developers.
From such new core POV, sugar development process will look like:
- variety of sugar activities
- that use Sugar Services
So, developers use a set of services that have theirs own API changes based schedules. Existed glucose could be treated as a big service and splited to several components but thats not a task for this proposal. Instead, it's about proposing basic infrastructure of Sugar Services and several services that are not part of glucose.
The corner stone of Sugar Services proposal is Saccharin service. This service provides installing/upgrading(via 0install) mechanism for all other services. The rest of services is just variety of libraries/applications.
Technically, service could be a part of glucose(or some of its releases) but from activity POV it doesn't make much sense, if activity requires some service, Saccharin will do nothing if requested service/version is a part of installed glucose or install proper service(via 0install). Various activities on the same system could use various versions of the same service, in that case Saccharin(via 0install) will just provide proper version to particular activity.
List of services
- Platform Team/Package Management System/1.0
- Platform Team/Package Management System/1.0/Notes
- Platform Team/Package Management System/1.0/Roadmap
- Platform Team/Package Management System/1.1
- Platform Team/Package Management System/1.1/Todo
- Platform Team/Package Management System/Architecture
- Platform Team/Package Management System/Getting started