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'''Result :''' The idea was to reduce the rendering time of the first frame so as to speed up the appearance of the first frame of the animation and hence reduce the delay. This fix seems to work as per expectations and has reduced the delay time by more than  50% as noted in the logs and reported by the community.We can see the below attached screenshots showing the visual effects,  after the application of the patch on an XO-1.5  
 
'''Result :''' The idea was to reduce the rendering time of the first frame so as to speed up the appearance of the first frame of the animation and hence reduce the delay. This fix seems to work as per expectations and has reduced the delay time by more than  50% as noted in the logs and reported by the community.We can see the below attached screenshots showing the visual effects,  after the application of the patch on an XO-1.5  
 
<br>
 
<br>
[[File:Patch_v5_result_1.jpg|600px]]<br>
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[[File:Patch_v5_result_1.jpg|200px]]
'''Screenshot at t =t0 '''<br>
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[[File:Patch_v5_result_2.jpg|200px]]
[[File:Patch_v5_result_2.jpg|600px]]<br>
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[[File:Patch_v5_result_3.jpg|200px]]
'''Screenshot at t =t1 '''<br>
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[[File:Patch_v5_result_4.jpg|200px]]
[[File:Patch_v5_result_3.jpg|600px]]<br>
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'''Screenshot at t =t2 '''<br>
  −
[[File:Patch_v5_result_4.jpg|600px]]<br>
  −
'''Screenshot at t =t3 '''
   
<br>
 
<br>
''t3 > t2 > t1 > t0''
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''The screenshots sequentially show the frames of the pulsing icon animation after the application of the above fix''
 
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===FIX # 5 ===
 
===FIX # 5 ===
 
Here the idea was suggested and implemented by Martin dengler <martin@martindengler.com>. We can find his patch  [http://www.martindengler.com/tmp/sl.o-2080/pulsingicon.py-set-new-colors-in-one-go-to-avoid-multiple-calls-to-SVG-rendering.patch here]. <br>
 
Here the idea was suggested and implemented by Martin dengler <martin@martindengler.com>. We can find his patch  [http://www.martindengler.com/tmp/sl.o-2080/pulsingicon.py-set-new-colors-in-one-go-to-avoid-multiple-calls-to-SVG-rendering.patch here]. <br>
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