Activities/Blocku/Development: Difference between revisions
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Contribution: ''Designer, Artist'' | Contribution: ''Designer, Artist'' | ||
</div> | </div> | ||
===Inactive Members=== | |||
:'''Members listed here are not actively working on the project, but may be contacted for questioning or consult purposes.''' | |||
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<div style="border: 1px solid black; width: 250px; padding: 5px;"> | <div style="border: 1px solid black; width: 250px; padding: 5px;"> | ||
<div style="border-bottom: 1px solid black">[[User: | <div style="border-bottom: 1px solid black">[[User:Kaeedo| Kai Ito]] </div> | ||
email: [mailto: | email: [mailto:kxi8435@rit.edu kxi8435@rit.edu] | ||
<p>Blog: http://kaeedo.wordpress.com</p> | |||
Contribution: Lead programmer | |||
</div> | </div> | ||
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<div style="border: 1px solid black; width: 250px; padding: 5px;"> | <div style="border: 1px solid black; width: 250px; padding: 5px;"> | ||
<div style="border-bottom: 1px solid black">[[User: | <div style="border-bottom: 1px solid black">[[User:Iogburu| Ihudiya Ogburu]]</div> | ||
email: [mailto: | email: [mailto:ifogburu@gmail.com ifogburu@gmail.com ] | ||
Contribution: ''Designer, Artist'' | |||
</div> | </div> | ||
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<div style="border: 1px solid black; width: 250px; padding: 5px;"> | <div style="border: 1px solid black; width: 250px; padding: 5px;"> | ||
<div style="border-bottom: 1px solid black">[[User: | <div style="border-bottom: 1px solid black">[[User:coolestdude1| Ariel Zamparini]]</div> | ||
email: [mailto: | email: [mailto:arielzamparini@gmail.com arielzamparini@gmail.com] | ||
Contribution: ''Programmer'' | |||
</div> | </div> | ||
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<div style="border: 1px solid black; width: 250px; padding: 5px;"> | <div style="border: 1px solid black; width: 250px; padding: 5px;"> | ||
<div style="border-bottom: 1px solid black">[[User: | <div style="border-bottom: 1px solid black">[[User:Fran Rogers| Fran Rogers]]</div> | ||
email: [mailto: | email: [mailto:fran@dumetella.net fran@dumetella.net] | ||
Contribution: '' | Contribution: ''Programmer'' | ||
</div> | </div> | ||
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<div style="border: 1px solid black; width: 250px; padding: 5px;"> | <div style="border: 1px solid black; width: 250px; padding: 5px;"> | ||
<div style="border-bottom: 1px solid black">[[User: | <div style="border-bottom: 1px solid black">[[User:Lorin_Petersen| Lorin Petersen]] </div> | ||
email: [mailto: | email: [mailto:lorin.petersen@gmail.com Lorin.petersen@gmail.com ] | ||
Contribution: '' | Contribution: ''Documentation'' | ||
</div> | </div> | ||
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<div style="border: 1px solid black; width: 250px; padding: 5px;"> | <div style="border: 1px solid black; width: 250px; padding: 5px;"> | ||
<div style="border-bottom: 1px solid black">[[User: | <div style="border-bottom: 1px solid black">[[User:Matt_Critelli| Matt Critelli]] </div> | ||
email: [mailto: | email: [mailto:mlc9545@g.rit.edu mlc9545@g.rit.edu] | ||
Contribution: ''Programmer'' | Contribution: ''Programmer'' | ||
</div> | </div> | ||
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2pm Sunday October 10, 2010 - Work on puzzle editor, redeveloped/expanded milestones | 2pm Sunday October 10, 2010 - Work on puzzle editor, redeveloped/expanded milestones | ||
10am Thursday November 11, 2010 - Merge final code, create final presentation for tonights Pythonistas meeting. Complete group documentation. | |||
10am Tuesday November 16, 2010 - Meet to turn in most updated versions of all materials. Update wiki with all relevant information to be used by future developers. | |||
==Updates== | ==Updates== | ||
12.18.2013 Updated the Wiki Page with new contacts, Added more to the Git Repository including a ReadMe, updated the game to work with newer versions of Sugar | |||
01.14.2010 Updated the Wiki Page with New Links | 01.14.2010 Updated the Wiki Page with New Links | ||
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11.09.2010 Another milestone crossed off the list (block rotation). Added the new public repository link and the svn link for the board editor. Board editor screen shots up as well. | 11.09.2010 Another milestone crossed off the list (block rotation). Added the new public repository link and the svn link for the board editor. Board editor screen shots up as well. | ||
02.22.2011 Version 1.0 released | |||
==Milestones & Goals== | ==Milestones & Goals== | ||
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*<s>Blocks can snap to grid.</s> | *<s>Blocks can snap to grid.</s> | ||
*Complete Software Requirements Specifications | *<s>Complete Software Requirements Specifications</s> | ||
*Complete Lesson Plan, and Instructional Documentation | *<s>Complete Lesson Plan, and Instructional Documentation</s> | ||
*<s>Block rotation</s> | *<s>Block rotation</s> | ||
*Basic menu functions | *<s>Basic menu functions</s> | ||
*<s>Allow use of GameBoy buttons</s> | |||
*<s>Create art style</s> | |||
*<s>Time Attack Mode</s> | |||
*<s>Puzzle Mode</s> | |||
*<s>Story Mode</s> | |||
*<s>Scoring system</s> | |||
* | *<s>Sugarize</s> | ||
* | *Translate | ||
For a complete list of tasks that need to be accomplished, please see the following http://kaeedo.wordpress.com/2010/12/01/start-of-co-op/ | |||
==Future Work== | ==Future Work== | ||
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*Add sound effects for snap to grid | *Add sound effects for snap to grid | ||
*Possibility of Trololo song upon completion of puzzle during SOLVED! screen | *Possibility of [http://trololololololololololo.com/ Trololo] song upon completion of puzzle during SOLVED! screen | ||
* Getting fractions into the game and being able to display them properly | |||
==Bugs/Fixes== | ==Bugs/Fixes== | ||
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|Sprite Lag | |Sprite Lag | ||
|Seems like there is redundant code in the works causing lag in the movement | |Seems like there is redundant code in the works causing lag in the movement | ||
| | |The blocks are now frozen to mouse. No more sprite lag | ||
|- | |- | ||
|Screen Size | |Screen Size | ||
|Screen is at the moment not dynamic should be changed to be full screen and dynamic for no problems in the future | |Screen is at the moment not dynamic should be changed to be full screen and dynamic for no problems in the future | ||
| | |Screen resolution has been changed to XO native resolution | ||
|- | |- | ||
|Sprite Size | |Sprite Size | ||
|They are too tiny at the moment make bigger ... | |They are too tiny at the moment make bigger ... | ||
| | |Everything is bigger now. Much more easily readable | ||
|- | |- | ||
|Grid | |Grid | ||
|needs to be dynamic and not a png image | |needs to be dynamic and not a png image | ||
|Program randomly generates a board of individual squares so its no longer a png image. | |Program randomly generates a board of individual squares so its no longer a png image. | ||
|- | |||
|Snap to grid | |||
|Snapping to grid still happened even after a block was released elsewhere | |||
|Added a check to check if there was a block currently moving when snap to grid should occur | |||
|- | |||
|Dragging switches target | |||
|When dragging a block over another block, you could start dragging the other block instead. This depended on which block was created first in the code. | |||
|Another check that only allows dragging to start if a drag isn't currently occurring | |||
|- | |- | ||
|Individual Rotation | |Individual Rotation | ||
|Only One Block can rotate make it so that any block can, maybe visual cue like a rotate symbol on a block | |Only One Block can rotate make it so that any block can, maybe visual cue like a rotate symbol on a block | ||
|Each individual block on screen can now be clicked and rotated. | |Each individual block on screen can now be clicked and rotated. | ||
|- | |||
|Elements on Top | |||
|Certain elements that should be always on top aren't. Sometimes some blocks become on top. This has something to do with how the sprite rendering works. | |||
|Changed render mode to Layered Updates. | |||
|- | |||
|Cursor Transparency | |||
|Cursor Image isn't transparent where it needs to be even though png image itself is. | |||
|Used image.convert_alpha | |||
|- | |||
|Load a board dragging | |||
|When loading in a pre-constructed board, blocks cannot be dragged. | |||
|Included the editMode boolean check | |||
|} | |} | ||