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!  !! Title !! Mentor !! Description
 
!  !! Title !! Mentor !! Description
 
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! [[File:python-logo.gif|180px|thumb|left]] || Port to Python3 || Walter Bender |align=left valign=top| There are many reasons to port Sugar to Python 3, not the least being its support for internationalization is greatly improved over Python 2. This project is self-evident.
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! [[File:python-logo.gif|180px|thumb|left]] || Port to Python3 || Walter Bender ||align=left valign=top| There are many reasons to port Sugar to Python 3, not the least being its support for internationalization is greatly improved over Python 2. This project is self-evident.
 
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! [[File:Cordova_sugar.png|180px|left|thumb]] || Cordova/PhoneGap container for Sugar || Lionel Laské |align=left valign=top| The idea is to allow Sugar Web Activities to use device dependent features. In this objective, the project will be to transform Sugar into a Cordova/PhoneGap container and to implement major PhoneGap features. Shortly, the project is to add Sugar as new supported platform for Cordova/PhoneGap. Lists of Sugar features that could be exposed to Sugar Web Activities using Cordova/PhoneGap will be: Camera, Audio/Video capture, Accelerometer, Connection, Events, File, Globalization, Media. During the project, the student will also have to demonstrate its work by writing some sample activities using device features. Example of activities is a Record like activity or a Level Tool like.
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! [[File:Cordova_sugar.png|180px|left|thumb]] || Cordova/PhoneGap container for Sugar || Lionel Laské ||align=left valign=top| The idea is to allow Sugar Web Activities to use device dependent features. In this objective, the project will be to transform Sugar into a Cordova/PhoneGap container and to implement major PhoneGap features. Shortly, the project is to add Sugar as new supported platform for Cordova/PhoneGap. Lists of Sugar features that could be exposed to Sugar Web Activities using Cordova/PhoneGap will be: Camera, Audio/Video capture, Accelerometer, Connection, Events, File, Globalization, Media. During the project, the student will also have to demonstrate its work by writing some sample activities using device features. Example of activities is a Record like activity or a Level Tool like.
 
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! [[File:Microphone.svg|180px|left|thumb]] || Voice Interface || Martin Abente |align=left valign=top| There has been good headway at NUA in providing voice recognition in Sugar. The goal of this project it so incorporate voice IO as a first-class interface to the Sugar desktop.
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! [[File:Microphone.svg|180px|left|thumb]] || Voice Interface || Martin Abente ||align=left valign=top| There has been good headway at NUA in providing voice recognition in Sugar. The goal of this project it so incorporate voice IO as a first-class interface to the Sugar desktop.
 
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| [[File:Butia.jpg|180px|left|thumb]] || Assistive Interface || Alan Alguar and Andres Aguirre |align=left valign=top| Using a base sensor package, the goal of this project is to provide a physical sensor interface to the Sugar desktop for people with limited motor control.
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| [[File:Butia.jpg|180px|left|thumb]] || Assistive Interface || Alan Alguar and Andres Aguirre ||align=left valign=top| Using a base sensor package, the goal of this project is to provide a physical sensor interface to the Sugar desktop for people with limited motor control.
 
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