Fortune Hunter: Difference between revisions

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&rarr; <s>polish it off to fully working</s>
&rarr; <s>polish it off to fully working</s>


* finish combat system
* <s>finish combat system</s>


&rarr; <s>have exchange of turns</s>
&rarr; <s>have exchange of turns</s>
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&rarr; <s>text notification for choices</s>
&rarr; <s>text notification for choices</s>


&rarr; basic battle is functional from start to finish
&rarr; <s>basic battle is functional from start to finish</s>


* <s>switch between travel and combat system from main world</s>
* <s>switch between travel and combat system from main world</s>
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'''Week 11''' (November 29 - December 5)
'''Week 11''' (November 29 - December 5)


* finish implementing Battle Menus.
* <s>finish implementing Battle Menus</s>


&rarr; add in final graphics for battle menus.
&rarr; add in final graphics for battle menus


&rarr; <s>add division and geometry attacks</s>
&rarr; <s>add division and geometry attacks</s>
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* begin Advanced testing of beta Battle Engine.
* begin Advanced testing of beta Battle Engine.


* polish level design
* <s>polish level 1 design</s>


* make more dungeons
* <s>make more dungeons</s>




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* design puzzle rooms
* design puzzle rooms


* allow for a play through with multiple dungeons
* <s>allow for a play through with multiple dungeons</s>


* Usability Testing
* Usability Testing


* user group meeting @ RIT's Innovation Center, thursday 7-9pm
* <s>user group meeting @ RIT's Innovation Center, thursday 7-9pm</s>




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* add more puzzles and levels
* add more puzzles and levels


* test new puzzles and levels.
* test new puzzles and levels


* begin work on Shop feature
* begin work on Shop feature