Fortune Hunter: Difference between revisions
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KnightMearh (talk | contribs) No edit summary |
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→ <s>polish it off to fully working</s> | → <s>polish it off to fully working</s> | ||
* finish combat system | * <s>finish combat system</s> | ||
→ <s>have exchange of turns</s> | → <s>have exchange of turns</s> | ||
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→ <s>text notification for choices</s> | → <s>text notification for choices</s> | ||
→ basic battle is functional from start to finish | → <s>basic battle is functional from start to finish</s> | ||
* <s>switch between travel and combat system from main world</s> | * <s>switch between travel and combat system from main world</s> | ||
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'''Week 11''' (November 29 - December 5) | '''Week 11''' (November 29 - December 5) | ||
* finish implementing Battle Menus | * <s>finish implementing Battle Menus</s> | ||
→ add in final graphics for battle menus | → add in final graphics for battle menus | ||
→ <s>add division and geometry attacks</s> | → <s>add division and geometry attacks</s> | ||
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* begin Advanced testing of beta Battle Engine. | * begin Advanced testing of beta Battle Engine. | ||
* polish level design | * <s>polish level 1 design</s> | ||
* make more dungeons | * <s>make more dungeons</s> | ||
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* design puzzle rooms | * design puzzle rooms | ||
* allow for a play through with multiple dungeons | * <s>allow for a play through with multiple dungeons</s> | ||
* Usability Testing | * Usability Testing | ||
* user group meeting @ RIT's Innovation Center, thursday 7-9pm | * <s>user group meeting @ RIT's Innovation Center, thursday 7-9pm</s> | ||
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* add more puzzles and levels | * add more puzzles and levels | ||
* test new puzzles and levels | * test new puzzles and levels | ||
* begin work on Shop feature | * begin work on Shop feature | ||