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7 bytes removed ,  20:19, 6 January 2010
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=== Bitter Biter ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif Bitter Biter ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif
   
A large creature with an angry personality. It is extremely powerful offensively. Try not to give it a chance to attack and keep an eye on those horns and teeth.
 
A large creature with an angry personality. It is extremely powerful offensively. Try not to give it a chance to attack and keep an eye on those horns and teeth.
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=== Cave Yeti (Adult) ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif Cave Yeti (Adult) ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif
   
These fully matured cave yetis are extremely powerful and massive in size. Approach them with the utmost caution. They also have the tendency to lure cave yetis from a nearby distance to reconcile and intrusions into their habitat.
 
These fully matured cave yetis are extremely powerful and massive in size. Approach them with the utmost caution. They also have the tendency to lure cave yetis from a nearby distance to reconcile and intrusions into their habitat.
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=== Celestial Dragon ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif Celestial Dragon ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif
   
As beautiful as this creature is, it is still a danger to travelers. This dragon holds power over the cosmos, protecting both time and space on the planet. It will only fight in self defense. It cannot be killed, but it is said defeating a celestial dragon in battle will yield an unimaginable reward that would protect anyone that happened survive the encounter. It also may grant the victor a small touch of its magical power.
 
As beautiful as this creature is, it is still a danger to travelers. This dragon holds power over the cosmos, protecting both time and space on the planet. It will only fight in self defense. It cannot be killed, but it is said defeating a celestial dragon in battle will yield an unimaginable reward that would protect anyone that happened survive the encounter. It also may grant the victor a small touch of its magical power.
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=== Feren ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif Feren ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif
   
Feren is a seemingly old foe of Arith and Lytic, having knowledge of their lives. Feren is very mysterious and dark and works to oppose the two adventurers and stops at nothing to make things difficult for them, even if that means many battles first-hand. What’s he hiding?
 
Feren is a seemingly old foe of Arith and Lytic, having knowledge of their lives. Feren is very mysterious and dark and works to oppose the two adventurers and stops at nothing to make things difficult for them, even if that means many battles first-hand. What’s he hiding?
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=== Feren (Akhalite) ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif Feren (Akhalite) ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif
   
At last Feren reveals his true identity! He is truly fearsome. Absolute master of both magical and physical attacks, he deals massive blows to those who oppose him. Fed up with the events of story, he is ready to fight to the death. Good thing our heroes are also ready to end this, once and for all! It will take a true master of mathematics to defeat this king of destruction.
 
At last Feren reveals his true identity! He is truly fearsome. Absolute master of both magical and physical attacks, he deals massive blows to those who oppose him. Fed up with the events of story, he is ready to fight to the death. Good thing our heroes are also ready to end this, once and for all! It will take a true master of mathematics to defeat this king of destruction.
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=== Great Skua ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif Great Skua ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif
   
A gigantic skua with an extra bad temper. Watch out you don't take a 'beaking' from this bird! It is rather fast and difficult to fight.
 
A gigantic skua with an extra bad temper. Watch out you don't take a 'beaking' from this bird! It is rather fast and difficult to fight.
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=== Ice Golem ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif Ice Golem ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif
   
This ice behemoth is treacherous, freezing everything in its path and fighting with relentless ice attacks. It is made of solid, thick ice, causing most physical attacks to be virtually useless. As you can imagine, this will be one very cold fight.
 
This ice behemoth is treacherous, freezing everything in its path and fighting with relentless ice attacks. It is made of solid, thick ice, causing most physical attacks to be virtually useless. As you can imagine, this will be one very cold fight.
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=== Root Golem ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif Root Golem ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif
   
Another behemoth, this time comprised of the earth. This golem is made entirely out of roots. It is generally passive by nature, but something’s not right in this dungeon. The root golem will ensnare any that seek to pass through its grotto. It can also sap the life from enemies, regenerating its own health over time.
 
Another behemoth, this time comprised of the earth. This golem is made entirely out of roots. It is generally passive by nature, but something’s not right in this dungeon. The root golem will ensnare any that seek to pass through its grotto. It can also sap the life from enemies, regenerating its own health over time.
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=== Sacatetra ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif Sacatetra ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif
   
Only one queen to the sacaterans may be active at one time. Should multiple queens emerge, they must fight to the death. It is only the victor that can reap the benefits of ruling the sacaterans. Being a queen, sacatetra has the ability to summon minions to fight alongside her. She has many insect-oriented attacks that will leave her enemies weak and vulnerable. Her giant rock arms are heavy, sharp, piercing blades. As with all sacaterans though, the heaviness of her leaf wings make it impossible for them to be efficient fliers or make it very long distances without walking.
 
Only one queen to the sacaterans may be active at one time. Should multiple queens emerge, they must fight to the death. It is only the victor that can reap the benefits of ruling the sacaterans. Being a queen, sacatetra has the ability to summon minions to fight alongside her. She has many insect-oriented attacks that will leave her enemies weak and vulnerable. Her giant rock arms are heavy, sharp, piercing blades. As with all sacaterans though, the heaviness of her leaf wings make it impossible for them to be efficient fliers or make it very long distances without walking.
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=== Serratula ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif Serratula ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif
   
Serratula is a giant spider mutant. Her many eyes gives her the ability to foresee attacks and her many legs makes her powerful and fast. She is very dangerous and will fight with every ounce of energy once she has a fresh meal in her sights. Maybe it’s best to try and avoid her lair altogether.
 
Serratula is a giant spider mutant. Her many eyes gives her the ability to foresee attacks and her many legs makes her powerful and fast. She is very dangerous and will fight with every ounce of energy once she has a fresh meal in her sights. Maybe it’s best to try and avoid her lair altogether.
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=== Undead Scourge ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif Undead Scourge ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedboss.gif
   
The scourge is nothing short of a small, precision army of undead. Once protectors of this realm, they were outlawed for reasons unknown and desire to take revenge on all living things that they encounter. Led by a royal undead, the most dangerous type, they all fight together simultaneously to make living difficult for their enemies.
 
The scourge is nothing short of a small, precision army of undead. Once protectors of this realm, they were outlawed for reasons unknown and desire to take revenge on all living things that they encounter. Led by a royal undead, the most dangerous type, they all fight together simultaneously to make living difficult for their enemies.
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=== Rusted Blade ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif Rusted Blade ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif
   
A rusty, very old blade. Adds +5 attack power.
 
A rusty, very old blade. Adds +5 attack power.
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=== Great Sword ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif Great Sword ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif
   
A large, two handed sword with lots of power. Adds +15 attack power.
 
A large, two handed sword with lots of power. Adds +15 attack power.
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=== Falcatta ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/falcatta.gif Falcatta ===
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http://people.rit.edu/jam2707/xodev/thumbs/falcatta.gif
   
An ancient sword used by warriors. Adds +20 attack power.
 
An ancient sword used by warriors. Adds +20 attack power.
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=== Crescent Sword ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif Crescent Sword ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif
   
A strong and fast sword with a curved blade. +25 attack power.
 
A strong and fast sword with a curved blade. +25 attack power.
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=== Cardinal ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif Cardinal ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif
   
A very well built blade that is both quick and extremely powerful. It also provides a small amount of defense. +35 attack power. +5 defense.
 
A very well built blade that is both quick and extremely powerful. It also provides a small amount of defense. +35 attack power. +5 defense.
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=== Sun & Moon Blades ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif Sun & Moon Blades ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif
   
The shape of these blades resembles something familiar. They are of unknown original and have massive strength and good defensive capabilities. +50 attack power. +15 defense.
 
The shape of these blades resembles something familiar. They are of unknown original and have massive strength and good defensive capabilities. +50 attack power. +15 defense.
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=== Earth Vest ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif Earth Vest ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif
   
A ratty old vest made of natural materials. +5 defense.
 
A ratty old vest made of natural materials. +5 defense.
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=== Wind Breaker ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif Wind Breaker ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif
   
Thick armor made from durable material. +15 defense.
 
Thick armor made from durable material. +15 defense.
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=== Flame Leggings ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif Flame Leggings ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif
   
Strong, durable leggings imbued with the essence of fire. +25 defense.
 
Strong, durable leggings imbued with the essence of fire. +25 defense.
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=== Dark Cowl ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif Dark Cowl ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif
   
A dark, gloomy cowl. It appears to have some sort of power. +35 defense. +5 HP.
 
A dark, gloomy cowl. It appears to have some sort of power. +35 defense. +5 HP.
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=== Celestial Armor ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif Celestial Armor ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif
   
An incredibly strong armor set made from the essence of the stars. +50 defense. +20 HP. +5 BT.
 
An incredibly strong armor set made from the essence of the stars. +50 defense. +20 HP. +5 BT.
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=== Jewel Shard ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif Jewel Shard ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif
   
A broken jewel piece with unnatural powers. +10 special attack.
 
A broken jewel piece with unnatural powers. +10 special attack.
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=== Broken Hourglass ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif Broken Hourglass ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif
   
A cracked hourglass. Time itself seems to have been altered. +10 BT.
 
A cracked hourglass. Time itself seems to have been altered. +10 BT.
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=== Radiant Vial ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif Radiant Vial ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif
   
An empty, shimmering vial with unnatural healing powers. +20 HP.
 
An empty, shimmering vial with unnatural healing powers. +20 HP.
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=== Tome of Honor ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif Tome of Honor ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif
   
A large book filled with useful fighting knowledge. It is said that it grants the user better offense in battle. +20% attack power.
 
A large book filled with useful fighting knowledge. It is said that it grants the user better offense in battle. +20% attack power.
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=== Tome of Valor ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif Tome of Valor ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedweap.gif
   
A large book filled with useful fighting knowledge. It is said that it grants the user better defense in battle. +20% defense.
 
A large book filled with useful fighting knowledge. It is said that it grants the user better defense in battle. +20% defense.
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=== Remedy ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif Remedy ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif
   
A remedy is used to regain lost health points. They are fairly common on your quest. Restores 5% max health points. Buy for 20*. Sell for 2*. Max carried 20 remedies.
 
A remedy is used to regain lost health points. They are fairly common on your quest. Restores 5% max health points. Buy for 20*. Sell for 2*. Max carried 20 remedies.
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=== Elixir ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif Elixir ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif
   
An elixir is used to regain lost health points. They refill more health points than a remedy and are less common on your quest. Restores 15% max health points. Buy for 60*. Sell for 10*. Max carried 20 elixirs.
 
An elixir is used to regain lost health points. They refill more health points than a remedy and are less common on your quest. Restores 15% max health points. Buy for 60*. Sell for 10*. Max carried 20 elixirs.
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=== High Elixir ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif High Elixir ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif
   
A high elixir is used to regain lost health points. They refill more health points than an elixir and are rare on your quest. Restores 40% max health points. Buy for 100*. Sell for 20*. Max carried 20 high elixirs.
 
A high elixir is used to regain lost health points. They refill more health points than an elixir and are rare on your quest. Restores 40% max health points. Buy for 100*. Sell for 20*. Max carried 20 high elixirs.
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=== Panacea ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif Panacea ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif
   
An panacea is used to regain lost health points. They refill more health points than a high elixir and are very rare on your quest. Restores 80% max health points. Buy for 150*. Sell for 50*. Max carried 20 panaceas.
 
An panacea is used to regain lost health points. They refill more health points than a high elixir and are very rare on your quest. Restores 80% max health points. Buy for 150*. Sell for 50*. Max carried 20 panaceas.
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=== Nostrum ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif Nostrum ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif
   
They said the merchant was crazy, but look at what he’s concocted now! A nostrum is used to regain lost health points after being defeated. It is automatically used on those who are about to give up their ambitions. Extremely rare to find on your quest. Restores 50% max health points when health points reach 0. Auto-use. Buy for 250*. Sell for 100*. Max carried 5 nostrums.
 
They said the merchant was crazy, but look at what he’s concocted now! A nostrum is used to regain lost health points after being defeated. It is automatically used on those who are about to give up their ambitions. Extremely rare to find on your quest. Restores 50% max health points when health points reach 0. Auto-use. Buy for 250*. Sell for 100*. Max carried 5 nostrums.
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=== Ruby ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif Ruby ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif
   
A large, beautiful ruby… Sells for 500*. Also grants the barer a magic flame attack.
 
A large, beautiful ruby… Sells for 500*. Also grants the barer a magic flame attack.
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=== Sapphire ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif Sapphire ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif
   
A large, deep sapphire… Sells for 500*. Also grants the barer a magic water attack.
 
A large, deep sapphire… Sells for 500*. Also grants the barer a magic water attack.
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=== Emerald ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif Emerald ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif
   
A large, radiant emerald… Sells for 500*. Also grants the barer a magic earth attack.
 
A large, radiant emerald… Sells for 500*. Also grants the barer a magic earth attack.
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=== Diamond ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif Diamond ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif
   
A large, shimmering diamond… Sells for 500*. Also grants the barer a magic ice attack.
 
A large, shimmering diamond… Sells for 500*. Also grants the barer a magic ice attack.
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=== Ancient Amulet ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif Ancient Amulet ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif
   
This is the very same amulet Arith stumbled across during her initial dig at the start of her journey. It possesses untold energy and makes for a great reading light, as it has the ability to uncover hidden secret texts if shone on the right surface.
 
This is the very same amulet Arith stumbled across during her initial dig at the start of her journey. It possesses untold energy and makes for a great reading light, as it has the ability to uncover hidden secret texts if shone on the right surface.
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=== Room Key ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif Room Key ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif
   
A room key is important for passing through locked doors. They are hidden and scattered throughout the dungeons and must be found in order to progress to locked or hidden areas.
 
A room key is important for passing through locked doors. They are hidden and scattered throughout the dungeons and must be found in order to progress to locked or hidden areas.
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=== Dungeon Key ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif Dungeon Key ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockeditem.gif
   
A dungeon key is important for exiting a dungeon. They are hidden in each dungeon and must be found in order to progress to the next level. They are usually guarded by tougher enemies.
 
A dungeon key is important for exiting a dungeon. They are hidden in each dungeon and must be found in order to progress to the next level. They are usually guarded by tougher enemies.
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=== Akhal ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/akhal.gif Akhal ===
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http://people.rit.edu/jam2707/xodev/thumbs/akhal_symbol.png
   
Akhal are the in-game currency units. They most closely resemble golden coins with engravings of a horse and unknown language in them. They are named for a special breed of horse, known as the 'golden horse'.
 
Akhal are the in-game currency units. They most closely resemble golden coins with engravings of a horse and unknown language in them. They are named for a special breed of horse, known as the 'golden horse'.
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=== Akhal (small) ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedakh.gif Akhal (small) ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedakh.gif
   
Akhal (small) is worth one akhal. They are found everywhere on your journey. +1 *.
 
Akhal (small) is worth one akhal. They are found everywhere on your journey. +1 *.
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=== Akhal (large) ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedakh.gif Akhal (large) ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedakh.gif
   
Akhal (large) is worth ten akhal. They are found everywhere on your journey. +10 *.
 
Akhal (large) is worth ten akhal. They are found everywhere on your journey. +10 *.
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=== Akhal (chest) ===
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=== http://people.rit.edu/jam2707/xodev/thumbs/lockedakh.gif Akhal (chest) ===
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http://people.rit.edu/jam2707/xodev/thumbs/lockedakh.gif
   
Akhal (chest) is worth one hundred akhal. They are uncommon on your journey. +100 *.
 
Akhal (chest) is worth one hundred akhal. They are uncommon on your journey. +100 *.
  
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