Fortune Hunter/Game Mechanics: Difference between revisions
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=== Puzzles === | === Puzzles === | ||
:Some rooms may contain puzzles. There are two forms of puzzles in Fortune Hunter. The first is a puzzle door. Puzzle doors require the player to make an attempt at solving a puzzle in order to progress through that door. The player gets no penalties for inputting an incorrect answer and the puzzles primarily consist of | :Some rooms may contain puzzles. There are two forms of puzzles in Fortune Hunter. The first is a puzzle door. Puzzle doors require the player to make an attempt at solving a puzzle in order to progress through that door. The player gets no penalties for inputting an incorrect answer and the puzzles primarily consist of those that can continue until solved properly (such as slider puzzles). The second form of puzzle in Fortune Hunter is a puzzle room. Puzzle rooms are more accurately represented as traps. The player is temporarily stuck in the room while trying to solve a usually timed puzzle. If the player does not succeed, they lose their game and must restart from the previous checkpoint. If they do succeed, they gain unlimited access to the room. Usually puzzles are in the way blocking shortcuts through a dungeon or rooms filled with rewards. In any case, keep your wits about you and solve those puzzles! | ||