Fortune Hunter/Education: Difference between revisions
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== Instruction == | == Instruction == | ||
: | :Fortune Hunter has begun to adapt the game play for classroom use. Instead of the originally-intended method of controlling the content the player will face during his or her journey throughout the game's story, we decided it's better to just provide a "Training Mode". For use inside the classroom, please follow this easy lesson plan instruction. | ||
::1. Every player can power on their XO and launch Fortune Hunter. | |||
::2. Instruct students to navigate to and select Training Mode. | |||
::3. Instruct students to select Options and have them change them as desired. The options can always be changed prior to launching a game. The game will also save the latest options set and skipping this step from now on will keep these same options in effect. | |||
::4. Instruct students to select the type of training mode, Endless-Merchant or Endless-Battle. Students will earn extra money or rewards for their profile in the single player campaign based on their progress of these training types. | |||
::5. While students play, you will be able to view their overall progress on topics and accumulate information on the class. | |||
== Rationale == | == Rationale == |