Difference between revisions of "Sugar Network/Concept"
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== Summary == | == Summary == | ||
− | The Sugar Users Network (SUN) is an initiative to try to leverage collaborative, contributing, and learning behaviour in Sugar Learning Platform. It is started as the only possible option for connectivity-less Sugar deployments ( | + | The Sugar Users Network (SUN) is an initiative to try to leverage collaborative, contributing, and learning behaviour in Sugar Learning Platform. It is started as the only possible option for connectivity-less Sugar deployments (but it is also being targeted to the Internet driven environments) and Peru in particular. |
− | The | + | The intentions might be explained by the following selection from the [[Wikipedia:Fundamental_human_needs|Fundamental human needs]] with adding the ''SUN'' column to briefly describe the Sugar Users Network's approach: |
− | + | {| class="wikitable" | |
− | + | |- | |
+ | ! width="175" | Need/Satisfaction | ||
+ | ! width="100" | Being (qualities) | ||
+ | ! width="100" | Having (things) | ||
+ | ! width="100" | Doing (actions) | ||
+ | ! width="100" | Interacting (settings) | ||
+ | ! scope="col" | SUN<br>(Sugar Users Network) | ||
+ | |- | ||
+ | ! scope="col" | Understanding | ||
+ | | critical capacity, curiosity, intuition | ||
+ | | literature, teachers, policies, educational | ||
+ | | analyse, study, meditate, investigate, | ||
+ | | schools, families, universities, communities, | ||
+ | ! style="background: lightyellow" | | ||
+ | |- | ||
+ | ! scope="col" | Participation | ||
+ | | receptiveness, dedication, sense of humour | ||
+ | | responsibilities, duties, work, rights | ||
+ | | cooperate, dissent, express opinions | ||
+ | | associations, parties, churches, neighbourhoods | ||
+ | ! style="background: lightyellow" | | ||
+ | |- | ||
+ | ! scope="col" | Leisure | ||
+ | | imagination, tranquillity, spontaneity | ||
+ | | games, parties, peace of mind | ||
+ | | day-dream, remember, relax, have fun | ||
+ | | landscapes, intimate spaces, places to be alone | ||
+ | ! style="background: lightyellow" | | ||
+ | |- | ||
+ | ! scope="col" | Creation | ||
+ | | imagination, boldness, inventiveness, curiosity | ||
+ | | abilities, skills, work, techniques | ||
+ | | invent, build, design, work, compose, interpret | ||
+ | | spaces for expression, workshops, audiences | ||
+ | ! style="background: lightyellow" | | ||
+ | |- | ||
+ | ! scope="col" | Identity | ||
+ | | sense of belonging, self-esteem, consistency | ||
+ | | language, religions, work, customs, values, norms | ||
+ | | get to know oneself, grow, commit oneself | ||
+ | | places one belongs to, everyday settings | ||
+ | ! style="background: lightyellow" | | ||
+ | |- | ||
+ | ! scope="col" | Freedom | ||
+ | | autonomy, passion, self-esteem, open-mindedness | ||
+ | | equal rights | ||
+ | | dissent, choose, run risks, develop awareness | ||
+ | | anywhere | ||
+ | ! style="background: lightyellow" | | ||
+ | |} | ||
== Overview == | == Overview == |
Revision as of 09:28, 11 December 2011
Summary
The Sugar Users Network (SUN) is an initiative to try to leverage collaborative, contributing, and learning behaviour in Sugar Learning Platform. It is started as the only possible option for connectivity-less Sugar deployments (but it is also being targeted to the Internet driven environments) and Peru in particular.
The intentions might be explained by the following selection from the Fundamental human needs with adding the SUN column to briefly describe the Sugar Users Network's approach:
Need/Satisfaction | Being (qualities) | Having (things) | Doing (actions) | Interacting (settings) | SUN (Sugar Users Network) |
---|---|---|---|---|---|
Understanding | critical capacity, curiosity, intuition | literature, teachers, policies, educational | analyse, study, meditate, investigate, | schools, families, universities, communities, | |
Participation | receptiveness, dedication, sense of humour | responsibilities, duties, work, rights | cooperate, dissent, express opinions | associations, parties, churches, neighbourhoods | |
Leisure | imagination, tranquillity, spontaneity | games, parties, peace of mind | day-dream, remember, relax, have fun | landscapes, intimate spaces, places to be alone | |
Creation | imagination, boldness, inventiveness, curiosity | abilities, skills, work, techniques | invent, build, design, work, compose, interpret | spaces for expression, workshops, audiences | |
Identity | sense of belonging, self-esteem, consistency | language, religions, work, customs, values, norms | get to know oneself, grow, commit oneself | places one belongs to, everyday settings | |
Freedom | autonomy, passion, self-esteem, open-mindedness | equal rights | dissent, choose, run risks, develop awareness | anywhere |
Overview
The Network consists of different types of parts:
- Client application that runs on machines of people who take part in the Network;
- Server that runs either in the Internet (if connectivity is not a problem for clients) or on a school server (that is being synchronized with the Internet, thus, with the rest of school servers).