Changes

Line 223: Line 223:  
== '''You and the community''' ==
 
== '''You and the community''' ==
 
'''If your project is successfully completed, what will its impact be on the Sugar Labs community? Give 3 answers, each 1-3 paragraphs in length. The first one should be yours. The other two should be answers from members of the Sugar Labs community, at least one of whom should be a Sugar Labs GSoC mentor. Provide email contact information for non-GSoC mentors.'''
 
'''If your project is successfully completed, what will its impact be on the Sugar Labs community? Give 3 answers, each 1-3 paragraphs in length. The first one should be yours. The other two should be answers from members of the Sugar Labs community, at least one of whom should be a Sugar Labs GSoC mentor. Provide email contact information for non-GSoC mentors.'''
 +
 +
My answer - 
    
Among kids learning mathematics and taking up mental ability exercise is usually associated with anything but fun. But learning can be a lot easier if we move from learning to playing. When we play we level up , when we level up we get interested , when we are interested we grow , when we grow - that's when we learn.  
 
Among kids learning mathematics and taking up mental ability exercise is usually associated with anything but fun. But learning can be a lot easier if we move from learning to playing. When we play we level up , when we level up we get interested , when we are interested we grow , when we grow - that's when we learn.  
Line 229: Line 231:     
Also more game developers who like this idea of making learning fun will be attracted towards this activity and the Sugar Labs Community as they can dedicate their innovative ideas for teaching based games to such activities.   
 
Also more game developers who like this idea of making learning fun will be attracted towards this activity and the Sugar Labs Community as they can dedicate their innovative ideas for teaching based games to such activities.   
 +
 +
Lionel Sir's (GSoC Mentor) Answer -   
 +
 +
"To be a real part of deployment, Sugarizer should provide the same rich experience of pedagogic tools than the Sugar platform. Bringing to it a rich set of learning activities including some famous one like Falabracman and Implode will fill the gap between Sugar and Sugarizer and give more luck to new users and school to use Sugar as pedagogic platform." 
    
'''What will you do if you get stuck on your project and your mentor isn't around?'''
 
'''What will you do if you get stuck on your project and your mentor isn't around?'''
60

edits