Sugar Labs/Getting Involved

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Revision as of 09:31, 23 April 2009 by FGrose (talk | contribs)
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Join Sugar Labs

We want to improve how computers are used in education, if you want to take an active hand in making Sugar even better, there are many ways you can help. What roles do you want to fill? Click the role name of your choice in the grid below, and then, when you select a Team or project link, follow the Join links at the top of the Team or project page (in the green linkbar) to learn how you can Join In.

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Educator

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Content Writer

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People Person

Join Developer.png

Developer

Join Designer.png

Designer

Join Translator.png

Translator

Google Summer of Code Applicants

Financial contributions are discussed on the Contribute page.

Educator

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Description of this role: Focus on Sugar's educational needs. If you are an educator and you would like to contribute to the Sugar project please contact cmeeks at sugarlabs dot org.

Skills you possess or want to learn:

  • Explaining complex ideas well, people skills, teaching through digital media, understanding of educational theories and obstacles, paedagogy, ability to communicate with and influence developers.

Teams/projects associated with this role:

Tasks typical in this role:

  • Tasks typical in this role: Lesson plans, teacher guides, text book templates/samples, articles, leverage Sugar as an ideal platform for learning, provide guidance and feedback to those working on technical aspects of Sugar, setting educational goals, educational activities.

Content Writer

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Description of this role: Communicate through words.

Skills you possess or want to learn:

  • Writing, editing, grammar, wordsmithing, proof-reading, explaining complex ideas well, teaching, wiki markup, technical knowledge (specific and general).

Teams associated with this role:

Tasks typical in this role:

  • Write a FLOSS Manual for your favorite activity, guides, how-tos, FAQs, knowledge base, lesson plans, teacher guides, text book templates/samples, articles, marketing material, process/methodology documents, editing, release notes.

People Person

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Description of this role: Communicate through one-on-one contact.

Skills you possess or want to learn:

  • People skills, public relations, event organization, customer service/support, enthusiasm.

Teams/projects associated with this role:

Tasks typical in this role:

  • Conferences, press releases, local events, organizing events, Sugar Labs forum/IRC help/support tech, send out media/spread Sugar, encourage others to participate, cat herding.

Developer

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Description of this role: Communicate through code.

Skills you possess or want to learn:

  • Python, C, GTK+, git, packaging, bug filing, tracking and testing, JavaScript, web app development, Linux system administration

Teams/projects associated with this role:

Tasks typical in this role:

  • Get the source code, test & break Sugar, design & build Sugar, file bugs, fix bugs, build packages, develop new features, test, design, develop & help maintain activities, toolchain, scripts.

Designer

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Description of this role: Communicate through images.

Skills you possess or want to learn:

  • Inkscape, GIMP, other vector & raster graphics tools, OpenOffice, design, usability/interaction.

Teams/projects associated with this role:

Tasks typical in this role:

  • Sugar art work (SVG activity icons, toolbar icons), Activity image content, user interface design, publication design, web design, icons, design mock-ups, conference banners/flyers, logos, materials (t-shirts, CD covers, etc.)


Translator

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Description of this role: Communicate through interpretation.

Skills you possess or want to learn:

  • English, Non-English native language, technical knowledge, Pootle, PO, translation.

Teams/projects associated with this role:

Tasks typical in this role:

  • Activity and Sugar user interface string translation, localization (l10n), internationalizaton (i18n), marketing materials, documents, websites, providing cultural specific feedback to other teams.


The Sugar community is made of individuals, teams, and relationships.

We all share one thing in common: We want to improve how computers are used in education.

Join us in discussing the project on the It's an Education Project mailing list.

See also

Sugar Labs Participation pages