Changes

198 bytes removed ,  10:41, 26 October 2010
no edit summary
Line 47: Line 47:     
*One Player
 
*One Player
*Board Setup like the Original Arcade Game (one Maze to start off)
+
*Board Setup like the Original Arcade Game (one Maze currently, more to be added)
 
*If the player eats a Power Pellet (4 per level)
 
*If the player eats a Power Pellet (4 per level)
 
**Question Appears (4 per level -> 1 per Power Pellet)
 
**Question Appears (4 per level -> 1 per Power Pellet)
 
**After the four Power Pellets have been eaten and answered correctly, a new 'level' (so to speak) begins
 
**After the four Power Pellets have been eaten and answered correctly, a new 'level' (so to speak) begins
 
**Player has to eat the Enemy with the correct answer (answers will be displayed on the enemies throughout the entire 'level'
 
**Player has to eat the Enemy with the correct answer (answers will be displayed on the enemies throughout the entire 'level'
**If the player eats the wrong answer they lose a token and return to the center of the maze and continue playing
+
**If the player eats the wrong answer they lose a token and return to the center of the maze, lose a life, and continue playing
**If the player eats 100 (may change) regular pellets they gain a token
+
**If the player eats 100 (may change) regular pellets they gain a life
***A token is an attempt, if you run out of tokens the game ends
+
***A life is an answer attempt, if you run out of lives the game ends
 
*Questions
 
*Questions
**Some default ones to start off with (come with the activity)
+
**Random question generation
**GUI/Prompt for the teacher to input their own questions, saves as an XML (the activity will load the file)
+
**The answer will have a digit limit (thinking 3-5 digits)
**The answer will have a digit limit (thinking 3 digits)
+
**Types
 +
***Multiplication tables
 +
***Division tables
 +
***Addition tables
 +
***Subtraction tables
 +
***Order of operations
 +
***Inequalities (given a number, find which ghost's answer is greater than or less than the number)
 +
***Basic Algebra problems (solve for x)
    
===Features===
 
===Features===
Line 64: Line 71:  
**User will control a yellow sprite
 
**User will control a yellow sprite
 
**User will attempt to touch numbered sprites based on mathematical questions
 
**User will attempt to touch numbered sprites based on mathematical questions
*Difficulty settings
+
*Question sets
**EASY - slower game speed / easy difficulty questions
+
**Student picks question type at game start
**NORMAL - average game speed / easy and average difficulty questions
+
**Instructor will be able to see the rankings of a particular student?
**HARD - fast game speed / easy, average and hard difficulty questions
  −
**PRODUCT MADNESS - fast game speed / only multiplication tables from 1-12
  −
*Questions
  −
**Instructor will be able to alter the questions the students will have to answer
  −
**Instructor will be able to see the rankings of a particular student
   
*Ranking
 
*Ranking
 
**Top 10 scores will be recorded and displayed while game is paused
 
**Top 10 scores will be recorded and displayed while game is paused
 +
*Speed setting as well?
    
===Controls===
 
===Controls===
Line 98: Line 101:       −
*Questions (default question list provided)
+
*Question generation
*Maze (single maze to start)
+
*Mazes
 
*Player
 
*Player
 
*Enemies
 
*Enemies