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198 bytes removed ,  11:41, 26 October 2010
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*One Player
 
*One Player
*Board Setup like the Original Arcade Game (one Maze to start off)
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*Board Setup like the Original Arcade Game (one Maze currently, more to be added)
 
*If the player eats a Power Pellet (4 per level)
 
*If the player eats a Power Pellet (4 per level)
 
**Question Appears (4 per level -> 1 per Power Pellet)
 
**Question Appears (4 per level -> 1 per Power Pellet)
 
**After the four Power Pellets have been eaten and answered correctly, a new 'level' (so to speak) begins
 
**After the four Power Pellets have been eaten and answered correctly, a new 'level' (so to speak) begins
 
**Player has to eat the Enemy with the correct answer (answers will be displayed on the enemies throughout the entire 'level'
 
**Player has to eat the Enemy with the correct answer (answers will be displayed on the enemies throughout the entire 'level'
**If the player eats the wrong answer they lose a token and return to the center of the maze and continue playing
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**If the player eats the wrong answer they lose a token and return to the center of the maze, lose a life, and continue playing
**If the player eats 100 (may change) regular pellets they gain a token
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**If the player eats 100 (may change) regular pellets they gain a life
***A token is an attempt, if you run out of tokens the game ends
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***A life is an answer attempt, if you run out of lives the game ends
 
*Questions
 
*Questions
**Some default ones to start off with (come with the activity)
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**Random question generation
**GUI/Prompt for the teacher to input their own questions, saves as an XML (the activity will load the file)
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**The answer will have a digit limit (thinking 3-5 digits)
**The answer will have a digit limit (thinking 3 digits)
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**Types
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***Multiplication tables
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***Division tables
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***Addition tables
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***Subtraction tables
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***Order of operations
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***Inequalities (given a number, find which ghost's answer is greater than or less than the number)
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***Basic Algebra problems (solve for x)
    
===Features===
 
===Features===
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**User will control a yellow sprite
 
**User will control a yellow sprite
 
**User will attempt to touch numbered sprites based on mathematical questions
 
**User will attempt to touch numbered sprites based on mathematical questions
*Difficulty settings
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*Question sets
**EASY - slower game speed / easy difficulty questions
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**Student picks question type at game start
**NORMAL - average game speed / easy and average difficulty questions
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**Instructor will be able to see the rankings of a particular student?
**HARD - fast game speed / easy, average and hard difficulty questions
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**PRODUCT MADNESS - fast game speed / only multiplication tables from 1-12
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*Questions
  −
**Instructor will be able to alter the questions the students will have to answer
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**Instructor will be able to see the rankings of a particular student
   
*Ranking
 
*Ranking
 
**Top 10 scores will be recorded and displayed while game is paused
 
**Top 10 scores will be recorded and displayed while game is paused
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*Speed setting as well?
    
===Controls===
 
===Controls===
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*Questions (default question list provided)
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*Question generation
*Maze (single maze to start)
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*Mazes
 
*Player
 
*Player
 
*Enemies
 
*Enemies

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