Changes

Jump to navigation Jump to search
912 bytes added ,  21:24, 7 December 2009
m
no edit summary
Line 1: Line 1: −
<noinclude>{{GoogleTrans-en}}{{TOCright}}</noinclude>[[Category:Release Notes]]
+
<noinclude>{{TOCright}}
= Etoys =
+
[[Category:Release Notes]]</noinclude>
 +
 
 
[[Image:activity-etoys.png]]
 
[[Image:activity-etoys.png]]
 
== Introduction ==
 
== Introduction ==
Line 18: Line 19:     
[[Image:Etoys-Launcher.png|600px]]
 
[[Image:Etoys-Launcher.png|600px]]
 +
 +
==Getting Started==
 +
Starts with the Cloud view. Click on the tutorial cloud. The first challenge in Sugar Etoys asks user to create a simple script and click on a clock to get it going. Try to complete the tutorial. To get to a 'clean version' of the Etoys Challenge go to the Cloud view and click on Tutorials and Demos. Etoys SHOULD load a clean version for you complete with scripting blocks ready to go.
 +
 
==known bugs==
 
==known bugs==
 
Audio recording will sometimes crash etoys. (Trying to reproduce now.)
 
Audio recording will sometimes crash etoys. (Trying to reproduce now.)
Line 25: Line 30:     
== Questions ==
 
== Questions ==
Is there any provision for hosting student projects/ code as being done for Scratch? If not, has anyone identified an alternative place for hosting student code developed in etoys?
+
Is there any provision for hosting student projects/ code as being done for [http://scratch.mit.edu/ Scratch]? If not, has anyone identified an alternative place for hosting or posting the _ascii text_ student code developed in etoys?  
    
How do you view the source code for etoys projects?
 
How do you view the source code for etoys projects?
 +
 +
What other ways are there to share etoys made by students outside of their Sugar friends?
 +
 +
Does anyone have any etoy code that gives the illusion of scrolling X and Y?
    
How do you view the source for etoys in Sugar? The frame rollover right click view source only show the script calling for etoys to start.
 
How do you view the source for etoys in Sugar? The frame rollover right click view source only show the script calling for etoys to start.
Line 35: Line 44:  
http://www.youtube.com/watch?v=Oezi0hm07Po
 
http://www.youtube.com/watch?v=Oezi0hm07Po
   −
What can I do to get objects into script blocks more easily? http://www.youtube.com/watch?v=Aqvjckt9j20
+
Is there a code block for activating key board control? If yes, where is it under what subset?
 +
 
 +
When creating a test I want to use a script1 for Yes, and script2 for No. How do I do that? I have not been able to drag and drop the scripts into the test area.
 +
: Click the eye ball viewer. Look for scripts. Drag your script block from the viewer and the script block into your test. Etoys is touchy and the UI for handling the blocks, compared to [http://scratch.mit.edu/ Scratch], is clumsy but it can be done. Here's a [http://www.youtube.com/watch?v=hNfz7JIuGs8 video of how to get get scripts into test blocks].
    
== Videos ==
 
== Videos ==
Line 41: Line 53:       −
The first challenge in Sugar Etoys asks user to click on a clock. There is no clock AFAICT.
  −
http://www.youtube.com/watch?v=PBQ-1tfNSBc
     −
Subtext: If it's not an easy beginning then people will be turned off.
      
Check out waveplace.com as well.
 
Check out waveplace.com as well.

Navigation menu