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:• '''Weapon''':
 
:• '''Weapon''':
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= Developer's Corner =
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== Contacts ==
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<table>
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<tr>
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<td>
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<div style="border: 1px solid black; width: 250px; padding: 5px;">
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<div style="border-bottom: 1px solid black">[[User:KnightMearh| Jonathan Meschino]] (4th Year @ RIT)</div>
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email: [mailto:jmeschino@mail.rit.edu jmeschino@mail.rit.edu]
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</div>
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</td><td>
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<div style="border: 1px solid black; width: 250px; padding: 5px;">
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<div style="border-bottom: 1px solid black">[[User:esk7610| Eric Kenvin]] (3rd Year @ RIT)</div>
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email: [mailto:eric.kenvin@mail.rit.edu eric.kenvin@mail.rit.edu]
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</div>
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</td></tr>
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<tr><td>
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<div style="border: 1px solid black; width: 250px; padding: 5px;">
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<div style="border-bottom: 1px solid black">[[User:prestonj| Preston Johnson]] (3rd Year @ RIT)</div>
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email: [mailto:ppj4700@g.rit.edu ppj4700@g.rit.edu]
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</div>
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</td><td>
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<div style="border: 1px solid black; width: 250px; padding: 5px;">
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<div style="border-bottom: 1px solid black">[[User:DaveSilver| David Silverman]] (3rd Year @ RIT)</div>
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email: [mailto:drs5669@g.rit.edu drs5669@g.rit.edu]
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</div>
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</td></tr>
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<tr><td>
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<div style="border: 1px solid black; width: 250px; padding: 5px;">
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<div style="border-bottom: 1px solid black">[[User:Kdh7733| Kevin Hockey]] (4th Year @ RIT)</div>
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email: [mailto:kdh7733@g.rit.edu kdh7733@g.rit.edu]
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</div>
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</td><td>
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<div style="border: 1px solid black; width: 250px; padding: 5px;">
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<div style="border-bottom: 1px solid black">[[User:Jlew| Justin Lewis]] (4th Year @ RIT)</div>
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email: [mailto:jtl1728@rit.edu jtl1728@rit.edu]
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</div>
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</td></tr>
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<tr><td>
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<div style="border: 1px solid black; width: 250px; padding: 5px;">
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<div style="border-bottom: 1px solid black">[[User:MikeDeVine| Mike DeVine]] (3rd Year @ RIT)</div>
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email: [mailto:pixelshredder@hotmail.com pixelshredder@hotmail.com]
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</div>
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</td></tr>
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</table>
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:Interested in helping with Fortune Hunter, please contact us? We are always seeking programmers, testers, and anyone else to join our team.
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:Download the current version of the game [http://git.sugarlabs.org/projects/project-xavier here] to play and check out the code!
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:To install as an activity, copy the MAFH.activity folder into your Activities directory, and restart.  The MAFH activity will then be in the list of activities.
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'''''Consultants'''''
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<table>
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<tr>
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<td>
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<div style="border: 1px solid black; width: 250px; padding: 5px;">
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<div style="border-bottom: 1px solid black"> [[User:Mchua| Mel Chua]]</div>
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Red Hat, Sugarlabs
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</div>
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</td><td>
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<div style="border: 1px solid black; width: 250px; padding: 5px;">
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<div style="border-bottom: 1px solid black"> [[User:Sdz| Sebastian Dziallas]]</div>
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Sugar on a Stick
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</div>
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</td></tr></table>
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:We appreciate all of your help and suggestions. Thank you!
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== Development Meetings ==
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:When: Wednesday Nights 6-8pm
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:Where: Room 2050 (Game Design Labs) @ Building 70 (GCCIS), RIT
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:When: Friday Mornings 11:30am-1pm
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:Where: online @ IRC (url: [http://webchat.freenode.net webchat.freenode.net] - channel: #MAFH)
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:When: Friday Nights 4-7pm
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:Where: Room 2050 (Game Design Labs) @ Building 70 (GCCIS), RIT
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:Also note that we continue to work Monday through Friday regularly, usually @ RIT's Innovation Center (Building 78). This will continue until March 2010.
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:Meeting times and locations are subject to change as needed. For more information, contact someone on the [http://wiki.sugarlabs.org/go/Fortune_Hunter#Meet_the_Team Team].
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== Milestones ==
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''Today is {{CURRENTMONTHNAME}} {{CURRENTDAY}}, {{CURRENTYEAR}}.''
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* denotes topic
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&rarr; denotes subtopic of above-listed topic
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'''Precursor &rarr; Weeks 1 - 2''' (September 6 - September 26, 2009)
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* <s>familiarize with OLPC XOs</s>
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* <s>familiarize with open source community</s>
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* <s>familiarize with git versioning</s>
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* <s>familiarize with python</s>
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'''Week 3''' (September 27 - October 3)
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* <s>mess with GB mode</s>
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* <s>set up and familiarize new git repository</s>
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* <s>class structure</s>
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* <s>review python</s>
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* <s>familiarize with pygame</s>
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* <s>cannibalize!</s>
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'''Week 4''' (October 4 - October 10)
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* <s>work on prototyping of tougher game elements</s>
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* <s>create class structure</s>
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* <s>begin coding world (map)</s>
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'''Week 5''' (October 11 - October 17)
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* <s>begin coding travel system</s>
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&rarr; <s>ability to move from room to room</s>
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* <s>begin coding combat system</s>
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&rarr; <s>get the 'combat stage' set up for functionality</s>
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* <s>work on placeholder graphics to be loaded into game</s>
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'''Week 6 - 7''' (October 18 - October 31)
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* <s>finish travel system</s>
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&rarr; <s>debug any issues or conflicts</s>
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&rarr; <s>text notifications of choices</s>
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&rarr; <s>polish it off to fully working</s>
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* <s>finish combat system</s>
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&rarr; <s>have exchange of turns</s>
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&rarr; <s>menu that works for choices</s>
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&rarr; <s>text notification for choices</s>
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&rarr; <s>basic battle is functional from start to finish</s>
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* <s>switch between travel and combat system from main world</s>
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'''Week 8''' (November 1 - November 7)
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* <s>begin working on GUI and Menu systems</s>
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&rarr; <s>set up in game</s>
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&rarr; <s>make functional</s>
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'''Week 9''' (November 8 - November 14)
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* <s>game design documentation!</s>
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&rarr; <s>extremely detailed account of current project and future goals/ directions.</s>
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* <s>additional features:</s>
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&rarr; <s>student vs class progress, class vs class progress - data analysis</s> - moved to future
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&rarr; <s>multiple graphic sets (region based)</s> - moved to future
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'''Week 10+''' (November 14 - November 28)
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* <s>catch up to milestones</s>
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* <s>test copy of game thus far</s>
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&rarr; <s>improve elements</s>
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* <s>KEEP TESTING AND ADDING CONTENT!</s>
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* <s>more time granted!</s>
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'''Week 11''' (November 29 - December 5)
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* <s>finish implementing Battle Menus</s>
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&rarr; add in final graphics for battle menus
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&rarr; <s>add division and geometry attacks</s>
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* <s>finish alpha version of the Battle Engine</s>
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&rarr; <s>integrate and test the Battle Engine with the Battle Menus and Main game.</s>
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* <s>begin level designing</s>
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'''Week 12''' (December 6 - December 12)
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* fix bugs in Battle Engine.
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* <s>add equipment, items, enemies, and bosses into Battle System</s>
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* improve enemy battle AI.
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* add more special attacks.
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* begin Advanced testing of beta Battle Engine.
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* <s>polish level 1 design</s>
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* <s>make more dungeons</s>
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'''Week 13+''' (December 13 - January 2, 2010)
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* finish fixing bugs in Battle Engine.
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* design door locks/puzzles
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* rapid prototyping of door locks and puzzles
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* design puzzle rooms
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* <s>allow for a play through with multiple dungeons</s>
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* Usability Testing
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* <s>user group meeting @ RIT's Innovation Center, thursday 7-9pm</s>
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'''Week 14''' (January 3 - January 9)
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* redesign based on user tests
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&rarr; code to reflect design changes
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* add more puzzles and levels
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* test new puzzles and levels
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* begin work on Shop feature
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'''Week 15''' (January 10 - January 16)
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* finish shop feature
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* integrate Shop with main game
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* complete Beta version of game
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* user testing
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* start designing/scripting storyline
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* start designing teacher side tools
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'''Week 16''' (January 17 - January 23)
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* begin coding Teacher Level Creator
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* begin coding student stat system
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* add more art assets (music, sound effects, art)
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'''Week 17''' (January 24 - January 30)
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* finalize all official level designs, and implement in game
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* continue coding level editor
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* continue coding stats system
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* finalize storyline
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* create and implement story and cut scenes
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* user group meeting @ RIT's Innovation Center, thursday 7-9pm
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* retest levels and add in updated art work as needed
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'''Week 18''' (January 31 - February 6)
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* add in additional sounds/cut scenes
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* add in stats or re design stages if needed
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* finish Stat System
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* finish Level editor
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* integrate into one teacher GUI
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'''Week 19''' (February 7 - February 13)
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* user tests of teacher GUI
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* re-design/re-code phase
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* compile game into xo activity
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* compile teacher gui into xo activity
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* make different story/art assets available based on locale
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'''Week 20+''' (February 14 - March 7)
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* final debugging/design/coding
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* packaging and advertisement
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* run final user test and globailzition checks
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* finalize localization options
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* release activity for XO
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'''Future+''' (March 8+)
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:* pending...
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== Future Development ==
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:In progress... future goals will be listed when project team is disbanned.
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== Bugs/ Fixes ==
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:Will release a working game copy in the upcoming week for public testing.
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== Game Suggestions ==
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:Have an idea or suggestion for Fortune Hunter?
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:Add them here:
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== Comments ==
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:Have any other comments?
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:Add them here:
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- You guys are doing an awesome job! Can't wait to see more.
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{{Fortune_Hunter/Navigation}}
 
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