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Robot: Automated text replacement (-[OLPC Human +[DesignTeam/Human)
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|[[Image:Key_zoom.jpg|right]]
 
|[[Image:Key_zoom.jpg|right]]
|Cambia entre las vistas de [[OLPC Human Interface Guidelines/The Laptop Experience/Zoom Metaphor/lang-es#Neighborhood|Vecindario]], [[OLPC Human Interface Guidelines/The Laptop Experience/Zoom Metaphor/lang-es#Groups|Grupos]], [[OLPC Human Interface Guidelines/The Laptop Experience/Zoom Metaphor/lang-es#Home|Hogar]], y [[OLPC Human Interface Guidelines/The Laptop Experience/Zoom Metaphor/lang-es#Activity|Actividad]]{{ Translated text |Transitions among [[OLPC Human Interface Guidelines/The Laptop Experience/Zoom Metaphor#Neighborhood|Neighborhood]], [[OLPC Human Interface Guidelines/The Laptop Experience/Zoom Metaphor#Groups|Groups]], [[OLPC Human Interface Guidelines/The Laptop Experience/Zoom Metaphor#Home|Home]], and [[OLPC Human Interface Guidelines/The Laptop Experience/Zoom Metaphor#Activity|Activity]] views.| display = block }}
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|Cambia entre las vistas de [[DesignTeam/Human Interface Guidelines/The Laptop Experience/Zoom Metaphor/lang-es#Neighborhood|Vecindario]], [[DesignTeam/Human Interface Guidelines/The Laptop Experience/Zoom Metaphor/lang-es#Groups|Grupos]], [[DesignTeam/Human Interface Guidelines/The Laptop Experience/Zoom Metaphor/lang-es#Home|Hogar]], y [[DesignTeam/Human Interface Guidelines/The Laptop Experience/Zoom Metaphor/lang-es#Activity|Actividad]]{{ Translated text |Transitions among [[DesignTeam/Human Interface Guidelines/The Laptop Experience/Zoom Metaphor#Neighborhood|Neighborhood]], [[DesignTeam/Human Interface Guidelines/The Laptop Experience/Zoom Metaphor#Groups|Groups]], [[DesignTeam/Human Interface Guidelines/The Laptop Experience/Zoom Metaphor#Home|Home]], and [[DesignTeam/Human Interface Guidelines/The Laptop Experience/Zoom Metaphor#Activity|Activity]] views.| display = block }}
 
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|[[Image:Key_bboard.jpg|right]]
 
|[[Image:Key_bboard.jpg|right]]
|Muestra u oculta la [[OLPC Human Interface Guidelines/The Laptop Experience/Bulletin Boards/lang-es|Cartelera]] en la vista activa{{ Translated text |Toggles visibility of the [[OLPC Human Interface Guidelines/The Laptop Experience/Bulletin Boards|Bulletin Board]] for the current view| display = block }}
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|Muestra u oculta la [[DesignTeam/Human Interface Guidelines/The Laptop Experience/Bulletin Boards/lang-es|Cartelera]] en la vista activa{{ Translated text |Toggles visibility of the [[DesignTeam/Human Interface Guidelines/The Laptop Experience/Bulletin Boards|Bulletin Board]] for the current view| display = block }}
 
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|[[Image:Key_frame.jpg|right]]
 
|[[Image:Key_frame.jpg|right]]
|Muestra u oculta el [[OLPC Human Interface Guidelines/The Laptop Experience/The Frame/lang-es|Marco]]{{ Translated text |Toggles visibility of the [[OLPC Human Interface Guidelines/The Laptop Experience/The Frame|Frame]]| display = block }}
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|Muestra u oculta el [[DesignTeam/Human Interface Guidelines/The Laptop Experience/The Frame/lang-es|Marco]]{{ Translated text |Toggles visibility of the [[DesignTeam/Human Interface Guidelines/The Laptop Experience/The Frame|Frame]]| display = block }}
 
|-style="background: #e9e9e9;"
 
|-style="background: #e9e9e9;"
 
|colspan="2"|Controles de Hardware{{ Translated text |'''Hardware Controls'''| display = block }}
 
|colspan="2"|Controles de Hardware{{ Translated text |'''Hardware Controls'''| display = block }}
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|[[Image:Key_viewsource.png|100px|right]]
 
|[[Image:Key_viewsource.png|100px|right]]
|La tecla de [[OLPC Human Interface Guidelines/The Laptop Experience/View Source/lang-es|Ver Código Fuente]] (engranaje) levanta la capa de la actividad, permitiendo al chico ver el código fuente subyacente. Se accede a ello usando en combinación la tecla Fn y barra espaciadora.{{ Translated text ||The [[OLPC Human Interface Guidelines/The Laptop Experience/View Source|View Source]] key (gear) peels away the activity layer, allowing children to view the underlying source code. It is accessed in combination with the Fn and space keys.| display = block }}
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|La tecla de [[DesignTeam/Human Interface Guidelines/The Laptop Experience/View Source/lang-es|Ver Código Fuente]] (engranaje) levanta la capa de la actividad, permitiendo al chico ver el código fuente subyacente. Se accede a ello usando en combinación la tecla Fn y barra espaciadora.{{ Translated text ||The [[DesignTeam/Human Interface Guidelines/The Laptop Experience/View Source|View Source]] key (gear) peels away the activity layer, allowing children to view the underlying source code. It is accessed in combination with the Fn and space keys.| display = block }}
 
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|[[Image:Key_grableft.png|right]][[Image:Key_grabright.png|right]]
 
|[[Image:Key_grableft.png|right]][[Image:Key_grabright.png|right]]
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|[[Image:Key_slider.png|313px|right]]
 
|[[Image:Key_slider.png|313px|right]]
|El área central (de tres) [[OLPC Human Interface Guidelines/The Sugar Interface/Input Systems/lang-es#Softkey_Sliders|"patines"]] (''sliders'') arriba al centro del teclado esta disponible a las actividades. El patín (''slider'') central puede ser utilizado directamente en el software.{{ Translated text |The middle of the three large [[OLPC Human Interface Guidelines/The Sugar Interface/Input Systems#Softkey_Sliders|"slider"]] keys at the top center of the keyboard is available for use by activities.  The slider can be mapped directly to a control in software.| display = block }}
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|El área central (de tres) [[DesignTeam/Human Interface Guidelines/The Sugar Interface/Input Systems/lang-es#Softkey_Sliders|"patines"]] (''sliders'') arriba al centro del teclado esta disponible a las actividades. El patín (''slider'') central puede ser utilizado directamente en el software.{{ Translated text |The middle of the three large [[DesignTeam/Human Interface Guidelines/The Sugar Interface/Input Systems#Softkey_Sliders|"slider"]] keys at the top center of the keyboard is available for use by activities.  The slider can be mapped directly to a control in software.| display = block }}
 
|-style="background: #e9e9e9;"
 
|-style="background: #e9e9e9;"
 
|colspan="2"|Teclas de Edición{{ Translated text |'''Editing Keys'''| display = block }}
 
|colspan="2"|Teclas de Edición{{ Translated text |'''Editing Keys'''| display = block }}
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=====Trackpad como Ratón=====
 
=====Trackpad como Ratón=====
   −
El uso del dedo en la parte central del trackpad sirve como dispositivo de entrada primario para señalar. Si bien el uso de [[USB Peripherals|ratones USB]] será de modo transparente, su disponibilidad será limitada, y los diseñadores de actividades no deberían suponer que el chico tenga acceso a ellos. Esto quiere decir que una cierta falta de precisión es de esperarse al mover el cursor por la pantalla, y las actividades no deberán exigir movimientos extremadamente precisos. Controles particularmente pequeños deben ser evitados por razones similares; los detalles de como diseñar los elementos de la interfaz se encuentran la sección de [[OLPC Human Interface Guidelines/The Sugar Interface/Controls/lang-es|Controles]].
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El uso del dedo en la parte central del trackpad sirve como dispositivo de entrada primario para señalar. Si bien el uso de [[USB Peripherals|ratones USB]] será de modo transparente, su disponibilidad será limitada, y los diseñadores de actividades no deberían suponer que el chico tenga acceso a ellos. Esto quiere decir que una cierta falta de precisión es de esperarse al mover el cursor por la pantalla, y las actividades no deberán exigir movimientos extremadamente precisos. Controles particularmente pequeños deben ser evitados por razones similares; los detalles de como diseñar los elementos de la interfaz se encuentran la sección de [[DesignTeam/Human Interface Guidelines/The Sugar Interface/Controls/lang-es|Controles]].
 
{{ Translated text |
 
{{ Translated text |
The use of the finger on the central trackpad area serves as the primary input device for pointing.  Though external [[USB peripherals|USB mice]] will work seamlessly with the laptops, their availability will be limited, and activity designers should not expect that children will have access to them.  This means that a certain lack of precision can be expected when moving the cursor about the screen, and activities should not require extremely precise motion.  Excessively small controls should also be avoided for similar reasons; details on how to design interface elements reside in the [[OLPC Human Interface Guidelines/The Sugar Interface/Controls|Controls]] section.
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The use of the finger on the central trackpad area serves as the primary input device for pointing.  Though external [[USB peripherals|USB mice]] will work seamlessly with the laptops, their availability will be limited, and activity designers should not expect that children will have access to them.  This means that a certain lack of precision can be expected when moving the cursor about the screen, and activities should not require extremely precise motion.  Excessively small controls should also be avoided for similar reasons; details on how to design interface elements reside in the [[DesignTeam/Human Interface Guidelines/The Sugar Interface/Controls|Controls]] section.
 
| display = block }}
 
| display = block }}
  

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