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#*This phase, I would be communicating with people as much as possible, getting requirements and verifying <br> with people or community. I would also go to the pre-releases of similar softwares to get prons and cons and trying to improve in our project <br> development.I am sure to get community support on this very interesting project.
 
#*This phase, I would be communicating with people as much as possible, getting requirements and verifying <br> with people or community. I would also go to the pre-releases of similar softwares to get prons and cons and trying to improve in our project <br> development.I am sure to get community support on this very interesting project.
 
#*'''Delieverables''' Final design and technical approach to mentors and getting reviewed by them.
 
#*'''Delieverables''' Final design and technical approach to mentors and getting reviewed by them.
   
#Coding Phase ( Time: May 15- July1 { This phase would be subdivided to different phases } )
 
#Coding Phase ( Time: May 15- July1 { This phase would be subdivided to different phases } )
#*divisions for coding timeline
   
#* Implementation of program generator to generate the required code.     
 
#* Implementation of program generator to generate the required code.     
 
#* Creation of programming libraries such as History generation, View modifier, function associations for code generation.
 
#* Creation of programming libraries such as History generation, View modifier, function associations for code generation.
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#* use coverage analysis to know the redundance code and improving it further
 
#* use coverage analysis to know the redundance code and improving it further
 
#* Documentation support for widgets and UI creation.
 
#* Documentation support for widgets and UI creation.
   
# Final Evaluation ( July 26 - END )
 
# Final Evaluation ( July 26 - END )
 
#* This phase is basically for porting the UI builder solution to sugar's upstream development and checking for bugs in different environment.  
 
#* This phase is basically for porting the UI builder solution to sugar's upstream development and checking for bugs in different environment.  
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