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While I was impressed by how far the children got in such a short time, I continue to struggle with how to make the experience of debugging paramount. Too often I have seen children using graphical programming environments just pushing around blocks in a rote manner to achieve some visual effect but with little understanding of how things work such that they can make systemic changes.
 
While I was impressed by how far the children got in such a short time, I continue to struggle with how to make the experience of debugging paramount. Too often I have seen children using graphical programming environments just pushing around blocks in a rote manner to achieve some visual effect but with little understanding of how things work such that they can make systemic changes.
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I was inspired to write a simple Turtle Blocks example that incorporates sensor input in a way that requires little if any calibration, hence it is readily accessible to newbie programmers and gives them lots of places in the code in which they can made meaningful interventions.
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I was inspired to write a simple Turtle Blocks example that incorporates sensor input in a way that requires little if any calibration, hence it is readily accessible to newbie programmers and gives them lots of places in the code in which they can make meaningful interventions.
    
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