Changes

Jump to navigation Jump to search
no edit summary
Line 46: Line 46:  
##*For the learning methods used in this activity, I will not only add my own learning experience of a student from a developing country to it, but consult some professors in the School of Foreign Language in my university as well. Also, some sophisticated commercial language learning softwares could be good reference for this activity, and I will try my best to simplify them to be suitable for kids.   
 
##*For the learning methods used in this activity, I will not only add my own learning experience of a student from a developing country to it, but consult some professors in the School of Foreign Language in my university as well. Also, some sophisticated commercial language learning softwares could be good reference for this activity, and I will try my best to simplify them to be suitable for kids.   
 
##*For the teaching of speech sounds and intonation, I will consider using some open-source TTS softwares, for example, espeak the Speech Synthesizer. The best choice might be to use sound files of words and sentences recorded by real human beings. This may be okay for widely used languages like English, but for other smaller languages this could be almost impossible. This may also raise license problems. However, I will let the activity have the potential to add sound files of corresponding entries for some certain languages when coding it.
 
##*For the teaching of speech sounds and intonation, I will consider using some open-source TTS softwares, for example, espeak the Speech Synthesizer. The best choice might be to use sound files of words and sentences recorded by real human beings. This may be okay for widely used languages like English, but for other smaller languages this could be almost impossible. This may also raise license problems. However, I will let the activity have the potential to add sound files of corresponding entries for some certain languages when coding it.
 +
##*For the re-distribution of own-made entries, an import and export function will be included so that those changes can be made into a package to be shared easily with others. If there is any time left at the end of this summer or maybe in the near future, I will design a website to check and store well formed packages of own-added entries so that users from worldwide can download them and import to their own XOs(the reason why I do not want to implement this right now is the consideration that there may be difficulties for most of the XO users to have an Internet access)
 
# What is the timeline for development of your project? The Summer of Code work period is 7 weeks long, May 23 - August 10; tell us what you will be working on each week. (As the summer goes on, you and your mentor will adjust your schedule, but it's good to have a plan at the beginning so you have an idea of where you're headed.) Note that you should probably plan to have something "working and 90% done" by the midterm evaluation (July 6-13); the last steps always take longer than you think, and we will consider cancelling projects which are not mostly working by then.
 
# What is the timeline for development of your project? The Summer of Code work period is 7 weeks long, May 23 - August 10; tell us what you will be working on each week. (As the summer goes on, you and your mentor will adjust your schedule, but it's good to have a plan at the beginning so you have an idea of where you're headed.) Note that you should probably plan to have something "working and 90% done" by the midterm evaluation (July 6-13); the last steps always take longer than you think, and we will consider cancelling projects which are not mostly working by then.
 
#*Before the summer begins: Finish a draft for UI design. Consult language professors for proper learning methods and think about an approach to implement it. Set required environment and build a HelloWorld activity.
 
#*Before the summer begins: Finish a draft for UI design. Consult language professors for proper learning methods and think about an approach to implement it. Set required environment and build a HelloWorld activity.
56

edits

Navigation menu