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added project impact
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* '''If your project is successfully completed, what will its impact be on the Sugar Labs community? Give 3 answers, each 1-3 paragraphs in length. The first one should be yours. The other two should be answers from members of the Sugar Labs community, at least one of whom should be a Sugar Labs GSoC mentor. Provide email contact information for non-GSoC mentors.'''
 
* '''If your project is successfully completed, what will its impact be on the Sugar Labs community? Give 3 answers, each 1-3 paragraphs in length. The first one should be yours. The other two should be answers from members of the Sugar Labs community, at least one of whom should be a Sugar Labs GSoC mentor. Provide email contact information for non-GSoC mentors.'''
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''Andrej T. (andrejtrajchevski@gmail.com):''
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The original game that inspired me to work on Pointy had a huge impact; teachers have used it to explain basic programming concepts and I have too. Even [http://www.nytimes.com/2014/08/28/technology/personaltech/get-cracking-on-learning-computer-code.html NYTimes wrote about it] It's unfortunate that it's written and Flash and that it's proprietary, and in that form it can't be integrated into Sugar, because otherwise it's a great learning resource.
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My project will bring the core of the game to the platform. It will teach kids programming, specifically those who find Spirolaterals to be too easy, but aren't ready for Turtle Blocks and it's complexity.
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''Walter Bender:''
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''Third member of the Sugar community:''
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* '''What will you do if you get stuck on your project and your mentor isn't around?'''
 
* '''What will you do if you get stuck on your project and your mentor isn't around?'''
 
* '''How do you propose you will be keeping the community informed of your progress and any problems or questions you might have over the course of the project?'''
 
* '''How do you propose you will be keeping the community informed of your progress and any problems or questions you might have over the course of the project?'''
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